Hi Dark, Sure its possible. There are plenty of languages we could convert this to such as Python, Perl, or Ruby which would be a lot more current and be way more cross-platform to boot.
In fact, I have a number of games written in Apple basic such as Oregon Trail that I'd love to convert to a more modern programming language. Python sounds like a good bet since it is simple to code in, is cross-platform, but then requires that the Python runtime be installed. Although, for text adventures I've been thinking of using a scripting language called Perl. It is C-like, but like Python is an interpreted language. In a way Perl is like writing in C without all the over head and complexity attached. On 11/13/10, dark <d...@xgam.org> wrote: > Well, if it takes that sort of trouble, ---- would it be possible to have > them converted to something more playable the way The great escape already > has been? > > That would be welcome indeed. > > Beware the Grue! > > Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.