Hi,

I am really really dissapointed by this. I was looking forward to the game 
for many many months. And now this info? Does this mean, all this waiting 
was for nothing?

This leaves me in great sadness and many many more months to wait until I 
can get my iPhone. I am really unhappy with this info.

Why exactly does this not work? Why won't they give us more info? Maybe 
something like The processor is to bad would help, though this can't be 
since the iPhone 3GS is exactly the same than the iPod touch 3G 32 gig or 
higher. This means me to wonder, and I will, if there is such thing, get 
a lite version to try this out. This is unsatisfying, because most people 
still do have the iPod 3G, but most people have an iPhone 3GS or 4 
anyway. But this is really odd, since the processor on the iPhone 3GS is 
just the same than the one on the iPhone 3GS.

This is weird.Kevin
----- Original Message -----
From: "Darren Duff" <duff...@gmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Date: Mon, 6 Dec 2010 13:55:58 -0500
Subject: [Audyssey] more news about the papa

> Hi guys.
>  
> I just read the following info from the papa sangre blog. According to the
> entry, those of us that have the 3rd generation iPod touches are out of
> luck. All they say is they can't make it work on these devices. I don't
> really understand why it would run fine on an iPhone 3gs and not on the 
3rd
> gen iPod touch. Guess it's got something to do with the processor. IN any
> case I am very disappointed, as I was really looking forward to this game
> but I do not have the funds to run out and buy the 4th gen iPod.
>  
> Anyway, here's the entry.
>  
> 
> Will My Device Play  <http://www.papasangre.com/blog/#post-300> Nice With
> Papa?
> 
> December 6th, 2010 
> 
> We've had a lot of contact recently asking if people will be able to use
> Papa Sangre on their device - so here's the coup.
> 
> First of all, you'll need an iOS device - we will not initially be
> supporting Android devices at all. This is because the binaural engine we
> are using in the game is incredibly demanding on a processor. Apple's iOS 
4
> includes a maths library called "Accelerate," which helps programmers 
speed
> up their floating point calculations. Without this, we couldn't bring Papa
> Sangre to you at all. Once version 1 is out, we're going to look at 
porting
> Papa Sangre to Android - we're more likely to do so if you tell us you 
want
> it!
> 
> Secondly, you'll need to be running iOS v4.1 at least. Fire up iTunes,
> connect your device, and under the Info pane for your device, check you 
have
> the latest version of iOS.
> 
> Thirdly, you'll need to be running an iPhone 3GS, iPhone 4, iPod touch 
(4th
> generation) or iPad .
> 
> . to be clear, Papa Sangre does NOT support the original iPhone, iPhone 3G
> or any iPod touch but the current version. We wish it did, but we just 
can't
> make it work with stability on those devices.
> 
> If you have a 4th generation device, we're able to unlock even more audio
> goodness, similar to how powerful graphics cards on computers give you
> greater textures or frame rates. In our case this means 'procedural 
reverb'
> that gives you more detail and realism about the size and shape of room
> you're in. Papa Sangre is super-cool without this, but super-cooler on an
> iPhone 4 basically.
> 
> Watch this space for pricing and exact release date information.
> 
> 
>  <http://www.papasangre.com/blog/#post-293> 
> 
>  
> Darren Duff.
> 
> Drummer for The Overflow worship band!
> 
> Band web site http://www.theoverflowband.com
> <http://www.theoverflowband.com/> 
> 
> Personal Phone: (678)936-6113
> 
> Mobile E-mail mobiledu...@gmail.com
> 
> personal E-mail duff...@gmail.com
> 
> windows live messenger *no mail please* darren...@hotmail.com
> 
> skype contact duffman31279
> 
>  
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