that's great. will it have all the old music and everything or will it have new 
music sounds etc? 

On Dec 30, 2010, at 2:45 PM, Damien Pendleton wrote:

> Hi Brandon,
> It will indeed.
> Regards,
> Damien.
> 
> 
> 
> ----- Original Message ----- From: "Brandon Misch" <bmisch2...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Thursday, December 30, 2010 7:33 PM
> Subject: Re: [Audyssey] registration of self destruct
> 
> 
>> thanks will this version be free like the one up on the site?
>> 
>> On Dec 30, 2010, at 11:31 AM, Damien Pendleton wrote:
>> 
>>> Hi Brandon,
>>> In actual fact, since the game will be coded in BGT, there will only be 
>>> SAPI support in future versions. This is because, not only does BGT not 
>>> support other screenreaders at present, but it will be unlikely that other 
>>> screenreaders can be supported due to the fact that they block access to 
>>> Direct Input when they are active.
>>> Since Self Destruct only used the built-in Form_KeyDown event in VB it was 
>>> possible to include screenreader access.
>>> Hope this helps.
>>> Regards,
>>> Damien.
>>> 
>>> 
>>> ----- Original Message ----- From: "Brandon Misch" <bmisch2...@gmail.com>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Thursday, December 30, 2010 1:52 PM
>>> Subject: Re: [Audyssey] registration of self destruct
>>> 
>>> 
>>>> here's a question on self destruct, will more screen readers be supported. 
>>>> wright now, it's just jaws and window-eyes what about nvda or system 
>>>> access?
>>>> 
>>>> On Dec 30, 2010, at 6:30 AM, Damien Pendleton wrote:
>>>> 
>>>>> Hi Jack,
>>>>> I'm afraid I have no idea how Jason's registration system works. What's 
>>>>> more, I have lost the original Self Destruct source code, so I cannot 
>>>>> recompile a registration-free version.
>>>>> The best I can suggest is to wait until I can recreate it and get it 
>>>>> released. Hopefully some of the bugs should be illiminated as well.
>>>>> Regards,
>>>>> Damien.
>>>>> 
>>>>> 
>>>>> 
>>>>> 
>>>>> ----- Original Message ----- From: "Jack F" <mymonkeyboy2...@gmail.com>
>>>>> To: "gamers" <gamers@audyssey.org>
>>>>> Sent: Thursday, December 30, 2010 1:18 AM
>>>>> Subject: [Audyssey] registration of self destruct
>>>>> 
>>>>> 
>>>>>> Hi Damien,
>>>>>> Thanks very much for putting it on your sight. I downloaded both
>>>>>> danger city beta and giftanum on my computer yesterday. Danger city
>>>>>> seams a bit buggy but I played and beat giftanum on my first time of
>>>>>> playing. I still have a demo of self destruct and have had it for
>>>>>> about 4 months. Here's the steps I take.
>>>>>> I go in to the game and wait until I hear please select a dificulty. I
>>>>>> press ctrl g with jaws loaded and enter my full name and press enter.
>>>>>> I then hear there's an error with your product id. The game cannot
>>>>>> continu. The product id does not exist. I press enter and the game
>>>>>> shuts down. Then I go into my program files directory and see a file
>>>>>> called keygen.exe and I thaught that had something to do with
>>>>>> registering the game. I hit enter. I get the same there's an error
>>>>>> with your product id. The game cannot continu. The product id does not
>>>>>> exist. Then I hit enter and hear run time error 424 object required.
>>>>>> Can you help me with this situation?
>>>>>> regards, Jack
>>>>>> 
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> 
> 
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