Hi Jim, I know. I do the same thing to reset the Speech Engine before switching to Neospeech, Natural Voices, whatever. Problem is though the Neospeech voices continue to sound fuzzy, distorted, etc even though I properly disposed of the old Sapi speech engine and initialized the new one. I don't have this problem when switching from the AT&T voices to Microsoft Anna or to the Realspeak voices that ships with Jaws 9. This leads me to believe that the Neospeech voices have some problems not shared by other TTS engines out there.
On 1/12/11, Jim Kitchen <j...@kitchensinc.net> wrote: > Hi Thomas, > > I know that in my games I need to reset the sapi5 voice engine before > changing engines. That is going from an AT&T voice to a Neo Speech, > Microsoft or Cepstral. Otherwise the voice is all very distorted and fuzzy. > > So I do the below code whenever changing to a new voice. nov being the > number of the new voice. > > Set Voice = Nothing > Set Voice = New SpVoice > Set Voice.Voice = Voice.GetVoices().Item(nov) > > So that is just in VB6 with the sapi5 voices. > > HTH > > BFN > > Jim > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.