Hi, You know, it is comments exactly like yours that people don't like to create games for the VI community. When a certain title doesn't appear on the spot, immediately on demand, they resort to name calling, make false statements, and outright call the developer of said product a liar. However, since you brought it up I'll answer your question directly.
As far as USA Raceway goes it is still in development. As I have told you and plenty of others many times before I could create USA Raceway, Mysteries of the Ancients, or anything else I had to create a game engine to handle all the low-level stuff such as input, audio, networking, window management, etc. In short all the common core features you would normally find in any game. Rather than rewrite all of that stuff from scratch time and time again I did exactly the same thing Philip Bennefall is doing and wrote a game engine called Genesis 3D, G3D, which will aid me in producing games much quicker and will aid me in upgrading and maintaining games throughout the lifetime of the product or products. So why isn't USA Raceway done? Think about it a moment. If I have just spent something like two years writing the Genesis 3D Engine, spent some time working on Mysteries of the Ancients, where have I had the time to produce and release a demo of Raceway? Finally, you are forgetting something else. Sounds, music, acting, etc doesn't come for free unless you pirate it. Since I'm not about to pirate my material for Raceway that means I'm going to have to sell Mysteries of the Ancients in order to raise the money to acquire better sounds etc for Raceway. The sounds and music James North gave me are not very high quality. Actually, they suck if you ask me. You want crappy music and sounds, or would you rather be patient and wait for me to do a better job? Point is calling me a liar, saying the game is a very big lie, is absolutely unconstructive. You absolutely have no idea how much work I've put into these projects. You absolutely have no clue how much pressure people have put on me to produce these projects on some totally unrealistic time table. If you or anyone else think it is so dang easy I want you to do it yourself. Yes, I mean learn C++, write your own fully qualified game engine like BGT or G3D, and then write two extremely advanced games all in two or three years. Plus on top of that you need to find time to help raise your son, go to work, eat, sleep, watch a little TV, read a good book, and find a life while producing these projects. Does that sound a bit crazy? Well, it is. People don't think about how crazy it is when they send me e-mails accuse me of lying, fooling around, goofing off, not producing a game like Raceway on their own time table, whatever. They expect me to produce the game on some unrealistic time table, write a game engine easily as complex as BGT at the same time, forget about my family life, and spend a good couple thousand on sounds and music too. Plus I don't want to here a word about the so-called pre orders for Raceway either. I didn't receive one single penny for Raceway, not a dime, so the money that was supposed to be raised to produce the game in the first place doesn't exist. I don't have it. So I have to either raise the money another way, pay out of my own pocket, and hope to get my money back when it goes on sale. That's the truth, and if you don't believe it that's your problem. I've run out of patients with people like you accusing me of lying and sayingRaceway is a big lie etc. On 1/21/11, burakyuksek <burakyuksek...@gmail.com> wrote: > Hi, > Out of topic but where is USA raceway? Is this developing or is this a > ver'r'r'r'r'r'r'r'r'y big lie? > sevgiler saygilar --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.