Hi Jeremy,
The only thing I can glean from what you just wrote is you missed the point.
This isn't just for Kin's development. It is hardly practical for us all to
start buying up copies of VB6. I happen to have a copy myself but that
certainly doesn't mean everyone does.

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Monday, January 31, 2011 12:39 PM
To: audyssey
Subject: [Audyssey] my ramblings about programming: why I use vb

The entire issue of which language to use comes down to a single question,
is this work or art?  If a developer works for you then have every right to
dictate how the project will go, and that would include how it was
accomplished.  In the end, the developer's goal is to meet your needs and
satisfy you.

If, however, the project is a personal endeavor then it is categorized as an
art.  When an artist is creating he, or she, is doing so to meet their own
needs and no one else should ever expect to be satisfied also.  If others
enjoy the end result that is an excellent bonus, but it should never be
expected to the point that the observers treat it like anything less than an
artist at work.

To a programmer, the language they choose is their instrument.  I doubt any
of us would have the gall to tell a musician they should switch to piano if
they are composing a song with a harp.  Every person probably has a favorite
instrument but clearly it isn't any of our business which instrument someone
uses.  Someone could make the claim that a pianist should abandon his clunky
real piano in favor of synth software.  When it comes to art, convenience
isn't important.

Just because game engines or tools exist to speed up game development, there
is still no justification to pressure an artist into using them.  In my
opinion, it is disrespectful to treat their art as work expected to make
others happy.  If it brings a programmer personal satisfaction to write code
from scratch then that is just fine.

If there are any programmers floating around who use languages so absolutely
outdated that no one on the planet can even run their games, I tip my hat to
you as artists just as I would to the developers of the most popular game
titles today.  I believe art should be respected as art.

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