Hi Damien, Yeah, skill has something to do with it but experience and memory is the key. As plenty of people know by now I absolutely love the Tomb Raider games. I own all of them from the 1997 first Tomb Raider game right up to Guardian of Light released in 2010. However, they are extremely difficult to play if you are blind. You litterally have to break the levels down to remembering how many steps to a certain lever or switch, how many steps to a door, remembering which sound indicates you picked up a rrelic, whatever. It is mind numming memorization. It is not really playing per say. It is simply trying to play as best as you can on past experience and by hours of practicing the same thing over and over again until you get it right. That's what turns me off on playing mainstream games. I like them but I hate spending hours of effort into playing one.
Cheers! On 2/7/11, Damien Pendleton <dam...@x-sight-interactive.net> wrote: > Hi Yohandy, > I think it's all to do with skill. I am totally aware that videogames have > sound to them. But it still doesn't help me in winning or knowing exactly > how to play the game. The only reason I didn't get frustrated playing such > games as a kid is that I was simply content in listening to the sounds. If I > played them now, I wouldn't have a clue where to start. > Regards, > Damien. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.