Hi Ken,

Have you looked at FMOD EX by any chanse? The reason I ask is because
FMOD Ex works with Visual Basic .Net and has an extremely good 3d
audio engine. It is regarded my many game developers to be the best
comercial sound engine/API on the market. For free games FMOD is free,
and comercial licenses can be as low as $150 for a shareware type
license. I think if you want really good audio for your games FMOD Ex
is your best bet.

Another alternative you might not be aware of is SlimDX. SlimDX is a
free and open source wrapper for Microsoft DirectX and it supports
both DirectSound and XAudio2. So if DirectSound isn't your cup of tea
you can use their Managed XAudio2 library to access the advanced 5.1
and 7.1 3d audio it supports.

HTH


On 3/18/11, Ken the Crazy <kenwdow...@neo.rr.com> wrote:
> Ah,
> Too bad it won't work with vb.net.  I've thought about porting Heli over but
> there's no point unless I can get a better 3d engine than DX.  I tried
> experimenting with Openal, but I can't even install the thing--and if it is
> installed, it doesn't like my hardware, and the software aspect doesn't seem
> to be there either, which is why I think it's not even installed at all.
> I've been trying to get in touch with the developer of the Blind Eye, to see
> about using the AM3d engine, but no luck, so for now I'm just concentrating
> solely on Phrase Madness.  Meantime, Louis is still working on the server
> code so people can upload and download comments to and from their game.
> He's had other stuff going on too, so it's taking him a while.
>
>
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