Hmm. Sound like some good ideas! Maybe different options become available if you hit on different combinations? You decide which option you try, if you try any at all, based on the risk and pay-off possibilities?

---
Laughter is the best medicine, so look around, find a dose and take it to heart. ----- Original Message ----- From: "Michael Feir" <michael.f...@gmail.com> To: "The Addictor" <kenwdow...@neo.rr.com>; "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, April 22, 2011 2:48 PM
Subject: Re: [Audyssey] the fun of slot machines - Re: USA Blackjack


A lot of slot machines have themes and bonus opportunities beyond the
basic spin to earn extra cash. This can add a lot of additional
excitement and keep people coming back to experience all the bonus
features. You may, for example, have a haunted house slot machine.
Perhaps, a certain combination lets you go to the atic where you can
choose to open a series of coffin lids. If you pick two lids with
matching bonusses, you score extra spins with additional features or
something else. I've always thought it would be neat to have a slot
machine which had a kind of adventure in it. You could make certain
choices that would lead to different risks and rewards. Perhaps, you
could purchase special advantages which would increase your odds in
given situations but could only be used a limited number of times.

At their core, slot machines are designed to be as adictive and quick
as possible. The trick is balancing the attraction of extras and
thrills against the need to keep money flowing into them. Computer
slot machine games need not worry about keeping money flowing in which
leaves the door open for far more engaging and more deeply
entertaining experiences. Hopefully, we'll see someone take advantage
of that producing something new and interesting.

On 4/22/11, The Addictor <kenwdow...@neo.rr.com> wrote:
Hey Jim,
How bout making a slot machine game that has three different tones, all
playing at the same time, moving up and down at their own speeds, so you can
hear, tonally, how close you are?  Then you could even make a nudge type
game.
Ken Downey
The Addictor
www.TheAddictor.com

----- Original Message -----
From: "Jim Kitchen" <j...@kitchensinc.net>
To: "Charles Rivard" <Gamers@audyssey.org>
Sent: Thursday, April 21, 2011 6:32 PM
Subject: Re: [Audyssey] the fun of slot machines - Re: USA Blackjack


Hi Charles,

Yep, not being able to see how close I had come to winning etc was why I
quit playing slot machines when my sight was gone.  I moved on to the
black jack tables.  The dealers were always great about announcing their
up card and my cards.  But I do like playing my slot machine game even
though it is not real money.

BFN

    Jim

Full house bar and grille Liquor in the front Poker in the rear

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Check out my blog at:
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