Hi, Agreed. Side-scrollers, to be honest, were really huge in the 80's and early 90's, but have been largely replaced by First-Person action games, and more recently supplanted by huge multiplayer MMO/RPG games. Game technology constantly keeps advancing in the mainstream market, but we, the accessible game market, is a bit stagnant in the types of games we are willing to produce. While there is still plenty of room for side-scrollers in the accessible games community a true 3d first-person shooter the likes of Jedi Knight has never really been done before in an audio game format. The FPS games we do have like Shades of Doom, Sarah, etc are only the beginning of what is possibel in a 3d FPS style game. Actually, the only accessible game I know of that is like what I'm thinking of is Jedi Quake, and while decent it could use some accessibility improvements to make it fully accessible in my opinion. I know using my G3D engine I could do just that. So I think, personally, that it would be to our advantage to start with a 3d FPS game like Jedi Knight to get people interested in that style and genre of game.
Cheers! On 5/10/11, Clement Chou <[email protected]> wrote: > In contrast, if I had to choose, I would prefer 3d... if nothing else > because it is harder and much more of a challenge to play, and > because that brings us one more step to the modern-day mainstream > market instead of the arcade shooter and side-scrolling market which > was popular... more than 15 years ago. Granted there are still those > games made, just... not as many as were made back in the day. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
