Hi

  I'd have to agree that the idea sounds quite good.  I've played a little 
of the game so I'm still working it out, but it'll be neat to see how this 
develops in future releases.

Ron

----- Original Message ----- 
From: "Shane Lowe" <shanel...@insightbb.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, June 11, 2011 2:40 PM
Subject: Re: [Audyssey] Temporal. Aprone's time traveling strategy game.


this sounds awesome!

----- Original Message ----- 
From: "Allen" <allen.j...@foxvalley.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, June 11, 2011 2:00 PM
Subject: Re: [Audyssey] Temporal. Aprone's time traveling strategy game.


>I agree.  This game idea sounds totally cool.
> On Jun 11, 2011, at 11:37 AM, william lomas wrote:
>
>> my god this sounds awesome
>>
>> On 11 Jun 2011, at 17:33, Jeremy Kaldobsky wrote:
>>
>>> Hey guys, earlier this week I started working on a little game idea that
>>> popped in to my head at work.  To clarify, this is Not! the game I've
>>> been developing with Locutus that will be using head tracking
>>> technology.  As you all know by now, I can't keep myself from branching
>>> out into other ideas, so I present to you, yet another side project.
>>> Temporal.
>>>
>>> The current status of the game is pretty rough.  I don't even have any
>>> sounds in it, except for screen reader dialog.  The reason I'm posting
>>> this game so early, is because I need to get people's reactions to the
>>> game's concept.  As far as I know, no other audio games work like this
>>> one, so I don't want to invest too much time into it until I know people
>>> don't hate it, haha!
>>>
>>> In Temporal, you awaken in a government facility deep underground.  You
>>> don't know how long they have been studying you, but you have been kept
>>> in a drug induced, unconscious state, to prevent you from escaping.
>>> Through some type of mistake, you have awaken.  Keeping you unconscious
>>> was this facility's first line of defense against the most powerful
>>> human ever to walk the earth.  you.  Using your powers, to jump forward
>>> and backward through time, you must escape the lab they have been
>>> keeping you in.  This game requires you to keep careful track of what
>>> you have already done, as well as planning ahead for what you intend to
>>> still do.  Traveling through time means you will share the environment
>>> with all other instances of yourself who were present at that time.
>>> Confusing?  If you jump back in time, you may run through a room where a
>>> past version of yourself is busy attacking the guards.  When you hold
>>> open a door now, later you will travel back in time
>>> to this point in order to run through it!  With everything going on, you
>>> must always be careful not to run into any past versions of yourself, or
>>> you will destroy the continuity of events and lose the game.
>>>
>>> I only have 1 mission done, but it should be enough to give you all a
>>> good idea of how the game is played.  Please let me know your thoughts.
>>>
>>> www.kaldobsky.com/audiogames/temporal.zip  (v0.5b)
>>>
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>>
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>
> Allen
> allen.j...@foxvalley.net
>
>
>
>
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> list,
> please send E-mail to gamers-ow...@audyssey.org.
>



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