Hi I'd have to agree that the idea sounds quite good. I've played a little of the game so I'm still working it out, but it'll be neat to see how this develops in future releases.
Ron ----- Original Message ----- From: "Shane Lowe" <shanel...@insightbb.com> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Saturday, June 11, 2011 2:40 PM Subject: Re: [Audyssey] Temporal. Aprone's time traveling strategy game. this sounds awesome! ----- Original Message ----- From: "Allen" <allen.j...@foxvalley.net> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Saturday, June 11, 2011 2:00 PM Subject: Re: [Audyssey] Temporal. Aprone's time traveling strategy game. >I agree. This game idea sounds totally cool. > On Jun 11, 2011, at 11:37 AM, william lomas wrote: > >> my god this sounds awesome >> >> On 11 Jun 2011, at 17:33, Jeremy Kaldobsky wrote: >> >>> Hey guys, earlier this week I started working on a little game idea that >>> popped in to my head at work. To clarify, this is Not! the game I've >>> been developing with Locutus that will be using head tracking >>> technology. As you all know by now, I can't keep myself from branching >>> out into other ideas, so I present to you, yet another side project. >>> Temporal. >>> >>> The current status of the game is pretty rough. I don't even have any >>> sounds in it, except for screen reader dialog. The reason I'm posting >>> this game so early, is because I need to get people's reactions to the >>> game's concept. As far as I know, no other audio games work like this >>> one, so I don't want to invest too much time into it until I know people >>> don't hate it, haha! >>> >>> In Temporal, you awaken in a government facility deep underground. You >>> don't know how long they have been studying you, but you have been kept >>> in a drug induced, unconscious state, to prevent you from escaping. >>> Through some type of mistake, you have awaken. Keeping you unconscious >>> was this facility's first line of defense against the most powerful >>> human ever to walk the earth. you. Using your powers, to jump forward >>> and backward through time, you must escape the lab they have been >>> keeping you in. This game requires you to keep careful track of what >>> you have already done, as well as planning ahead for what you intend to >>> still do. Traveling through time means you will share the environment >>> with all other instances of yourself who were present at that time. >>> Confusing? If you jump back in time, you may run through a room where a >>> past version of yourself is busy attacking the guards. When you hold >>> open a door now, later you will travel back in time >>> to this point in order to run through it! With everything going on, you >>> must always be careful not to run into any past versions of yourself, or >>> you will destroy the continuity of events and lose the game. >>> >>> I only have 1 mission done, but it should be enough to give you all a >>> good idea of how the game is played. Please let me know your thoughts. >>> >>> www.kaldobsky.com/audiogames/temporal.zip (v0.5b) >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gamers@audyssey.org. >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. > > Allen > allen.j...@foxvalley.net > > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.