Version 1.2b has just been posted. I saw several people on multiplayer when the server was switched over, so I'd imagine they'll all be here soon to grab the new version.
Among many little fixes, I have finally squashed that annoying resource bug! I've re worked huge sections of the AI, to make things more stable, and I believe it will fix many little issues people have reported. For normal and hard difficulties, I have added in random disasters. Eventually I'll add some benefits, but I'm starting with what I've got coded. For any sighted players, a whole new GUI is in the works, along with artwork for what is going on. The graphics are not finished, but this update contains a pretty big step in that direction. The multiplayer server is a bit more stable now, as well as the client side of the multiplayer code. Setting farms to closed, will keep farmers from harvesting from them. I think you'll also find, that the AI is a little better at evening out the work load. Instead of focusing all of their efforts toward a certain type of crop, farmers will spread out appropriately. I'm sure I've made other changes, but I can't remember. Have fun playing! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.