Yeah well conflict we don't need.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
----- Original Message -----
From: "Jim Kitchen" <j...@kitchensinc.net>
To: "Lisa Hayes" <Gamers@audyssey.org>
Sent: Monday, July 25, 2011 7:07 PM
Subject: Re: [Audyssey] awesome homer
Hi Lisa,
Yeah, I do also, otherwise because my games are self voicing you end up
with double voice. Or even worse there maybe a conflict if your screen
reader is using a sapi5 voice and my game is also.
BFN
----- Original Message -----
I do it with all of your games Jim new and the old favourites.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
----- Original Message -----
From: "Jim Kitchen" <j...@kitchensinc.net>
To: "william lomas" <Gamers@audyssey.org>
Sent: Sunday, July 24, 2011 8:41 PM
Subject: Re: [Audyssey] awesome homer
Hi William,
You must remove Jaws from memory or put it to sleep to play Awesome Homer
and most of my newer games. My games that support a joystick and or
multiple keys use DirectX key input rather than VB6 key input and Jaws
intercepts the arrow keys and does not pass them through to DirectX.
I hope that helps.
BFN
Jim
Some days it just isn't worth banging your head against the keyboard!
j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
Jim
Don't use no double negatives.
j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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