Greetings jeremy.
Encountered the following whilst exchanging shots with a normal zombie in
the Kai-mart:
Run-time error '40006':
Wrong protocol or connection state for the requested transaction or request
----- Original Message -----
From: "Jeremy Kaldobsky" <jer...@kaldobsky.com>
To: "audyssey" <gamers@audyssey.org>
Sent: Tuesday, November 01, 2011 7:01 PM
Subject: [Audyssey] Swamp, version 0.8b update
I've just posted version 0.8b. Assuming I haven't introduced any new
bugs, I think people will be quite happy with the improvements.
Changes from version 0.7b to 0.8b
---------------------------------
- The item system has been removed for now, and now weapons have been
moved up to the number keys.
- To use the beacons, you now hold Shift while pressing the number keys.
- Ammo is stored in each individual weapon, so if you loaded your pistol
before switching to a shotgun then it will still be loaded when you switch
back to it.
- Loot carrying corpses can be heard from twice as far away now, so it is
easier to find them.
- When selecting a beacon, you will be told what direction you need to
travel in.
- Using the Shift A and D keys is finally fixed, so that it takes your
mouse rotation into consideration.
- Additional sounds have been added to multiplayer, including players
being injured or killed.
- The Assault Rifle has been added to the game.
- Picking up a new gun will start it out loaded with 1 full clip.
- If you normally would have found a second gun that you already have, it
will be converted into extra ammo instead.
- Pausing the Music should be remembered between games now.
- Zombies are more likely to growl while chasing you.
- The bug has been fixed that made gun shots go quiet at times.
- I've fixed a few bugs that were crashing the game for people.
- I've removed the announcements for when people join or leave the server.
www.kaldobsky.com/audiogames/Swamp.zip
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