I'm talking about a game with complexity, depth and a reason for different types of strategic choices. Jeremy has presented us with a great, fun game. it could be the basis for the first truly multi-layered FPS game we've ever had, with a replay value that dwarfs Shades of Doom. Does this mean the game becomes more complex? yes it does, and if Jeremy is willing to go there, I am encouraging him to do so. Look at Castaways.
Chris Bartlett -----Original Message----- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Darren Duff Sent: Tuesday, November 08, 2011 8:33 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Swamp reflections. Are we still talking about a game here or a simulation. Because to me at least that's what this is starting to sound like. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.