I'm talking about a game with complexity, depth and a reason for different
types of strategic choices.  Jeremy has presented us with a great, fun game.
it could be the basis for the first truly multi-layered FPS game we've ever
had, with a replay value that dwarfs Shades of Doom.  Does this mean the
game becomes more complex?  yes it does, and if Jeremy is willing to go
there, I am encouraging him to do so.  Look at Castaways.

        Chris Bartlett


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Darren Duff
Sent: Tuesday, November 08, 2011 8:33 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Swamp reflections.

Are we still talking about a game here or a simulation. Because to me at
least that's what this is starting to sound like. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to