I would be creating either a space combat game with the emphasis on features
to make real time combat doable, or a game in the style of Anacreon, an
empire-building, resource management and combat game.  I suppose at some
future date, I could mesh those two projects, so that the combat in one
would seamlessly move into the tactical space game, but that's way more
ambitious than I am at this early stage.

        Chris Bartlett


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Sunday, November 20, 2011 5:29 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] space stratagy games was RE: Game concepts BGT
Version1.1 Released!

Hi Darren.

i like the idea of a space stratogy game, sinse having single player 
versions is very different and imho far more preferable to a multiplayer 
one. However, if it were a single player game I'd want it to have some 
significant differences from the online affairs available.

elite for instance, which is possibly the most famous game of that sort, 
though it used textual menues for combat missions and buying and selling, 
actually had a fully 3D flight system. You just set the nav beacon for where

you wanted and followed it in full 360 degree 3D action, dodging pirates or 
fighting on the way.

This is the sort of thing I'd love to see in a stand alone single player 
game, features that really make use of what is there.

Castaways for instance in it's basic map structure with grid coordinates and

ticks of time is in one sense rather like soemthing like tribal wars. 
however, even if we ignore the fact that your opponents in castaways are 
dynamic according to the mission rather than thousands of online players, 
the game has an ai which is truly unique, and makes the management of jobs, 
people and resources far more interesting and dynamic than any online game 
could do.

So, while I'd love a space trader (especially for the exploring), I'd want 
something more in the game than just flying, trading and possibly turn based

combat, sinse Ce does many of those things extremely well pluss more.

Beware the grue!

Dark. 


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