same here. just so you know, i just completed the 8th mission. fantastic stuff to play out! makes you work.
now on to play general maps!
dallas

On 20/12/2011 14:33, Hayden Presley wrote:
HI,
More realistic than anything we are used to? I don't think so, but it's up
there in terms of realism. But in all honesty, there is not all that much to
grasp, if you take it a little at a time. Start with just the keystrokes
necessary for a takeoff, then start figuring out the other status keys, then
the rader (which, admittedly, is a little complicated, but I like it).

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Monday, December 19, 2011 7:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Shard Workshop Zero Sight released!

Just thinking out loud, and having never flown a plane or played this demo;
I wonder how much there is for budding pilots to remember and keep track of?

Could it be that this demo is more realistic than anything we're used to?

---
Be positive!  When it comes to being defeated, if you think you're finished,

you! are! finished!
----- Original Message -----
From: "Ron Kolesar"<kolesar16...@roadrunner.com>
To: "Gamers Discussion list"<gamers@audyssey.org>
Sent: Monday, December 19, 2011 4:29 PM
Subject: Re: [Audyssey] Shard Workshop Zero Sight released!


So do we need to down load another up dated demo?
I think having the shortcuts will help out.
In this blind pilot's opinion, there just was way way to much to try and
digest to learn to fly.

Something to think about.
Any chance of having a audio walk through  and for each stip by step from
the beginning use and show us all of the shortcut keystrokes until you get
off of the ground.
I'll give this sim another try.
But I hate to say it.
The first try this sim was way way way over this blind pilot's abilitiy.
Also, for the future.
Will there be USB support written into the zero sight sim?
Hope this feedback helps to make a interesting new flight simulator easier
to fly via we blind pilots and more enjoyable to fly via we blind pilots.


-----Original Message-----
From: Shard Workshop
Sent: Monday, December 19, 2011 4:52 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Shard Workshop Zero Sight released!

The first patch will add the shortcuts! And who is downloading now should
yet have them.
Thanks for the feedback!

2011/12/19 Hayden Presley<hdpres...@hotmail.com>

Hi Lorenzo,
Perhaps you might consider adding the manual to the program group? That
tends to be the standard. And I just sent an eMail regarding my order:
ignore it. It seems as if my download got sent before the confirmation
eMail...lol

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Shard Workshop
Sent: Sunday, December 18, 2011 7:24 PM
To: raydar11...@yahoo.com; Gamers Discussion list
Subject: Re: [Audyssey] Shard Workshop Zero Sight released!

It is in the game folder. The default is c:\program files\shard
workshop\zero sight.

2011/12/19 Reinhard Stebner<raydar11...@yahoo.com>

I am looking for the manual and I am unable to find it. I cannot find
it
on
the website for in the program group in the start menu.
-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On
Behalf Of Shard Workshop
Sent: Sunday, December 18, 2011 7:02 PM
To: Gamers Discussion list
Subject: [Audyssey] Shard Workshop Zero Sight released!

Shard Workshop was born 11.11.11. Tonight you are all witnesses of its
real
initiation in the world of audiogaming.

Shard Workshop is proud to annouce that its first audiogame, Zero
Sight,
has been released just now.

You can find all the details at http://www.shardworkshop.com/zero-sight

We strongly advise you to try the demo before buying the game, just to
be
100% that it works on your machine.

If you happen to have technical problems write on the official support
thread, http://www.shardworkshop.com/forum/viewtopic.php?f=5&t=50

We know that this is just the first of a long series of releases and
audiogames that will really change the way you play.

Remember, this is just the beginning of the audiorevolution...

Good luck, pilots.. and let us know what you think.
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