Hi all,

Generally I try not to send out emails to the list for smaller revisions of 
BGT, but in this case I think an exception is called for as there are some 
pretty serious bugfixes in the latest version that has just been released. 
Anyone who is using BGT should download the latest build as soon as possible 
and recompile any existing games with it, especially if the game uses Sapi. 
This version also brings some general performance improvements, so is a vital 
upgrade for all users.

In this release, I have also done some important internal work. To cut a long 
story short I have separated the engine into two components, the main BGT 
executable which can run and compile games, and then a dedicated binary that 
merely runs precompiled byte code. This is the first step on the path to making 
BGT game executables a lot more compact. I have sponsored the developer of 
AngelScript to separate the script compiler from the virtual machine, and when 
this is done I will be able to take advantage of that with this new design to 
decrease the size of game executables by several hundred kb. In other words, 
precompiled games will exclude an enormous amount of code that is only needed 
when running scripts from source. The AngelScript change is scheduled to be 
completed at some point in March, at which time I will put out a new revision 
where you should see this drastic change in size.

But for now, please grab this latest version to take advantage of the bugfixes 
and performance improvements. Thank you!

Kind regards,

Philip Bennefall
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