Wouldn't that be rather simple to figure out? Just  Plug a Cheap pair of 
headphones into your laptop/desktop and have JAWS read and you record with the 
Olympus..
Mike.

Sent from my iPhone

On Feb 12, 2012, at 5:13 PM, "Lori Duncan" <lori_dunca...@hotmail.com> wrote:

> Hello Kai, I have no idea how to edit my work using goldwave or Audacity, so 
> am just going to record it as one file using my Olimpus DM recorder which has 
> a good mike.  The problem I'm having is how do I look at my script and do the 
> recording without Jaws being picked up on the recording.
> 
> --------------------------------------------------
> From: "Kai" <wraith...@comcast.net>
> Sent: Sunday, February 12, 2012 8:58 PM
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Subject: Re: [Audyssey] Voices For Swamp
> 
>> Greetings folks.
>> 
>> Five days since my last post, and I currently have 17 male voices and 5 
>> female voices. While this indeed is a good number, I know we can do much 
>> better than that! (We especially need more female voices!)
>> 
>> In my last post, I asserted that it would take about an hour to record, but 
>> made this point without proving the point (if only to myself). I therefore 
>> have recorded my own voice.
>> 
>> I started the process by writing a linear script of phrases corresponding to 
>> the 20 different categories required for Swamp. I then had to calibrate my 
>> new Blue icicle XLR to USB adapter, making sure the gain wasn't too high, 
>> and performing various test to check my levels.
>> 
>> My script contained at least three phrases for each category, but for most 
>> of them I had four. I recorded three iterations of each phrase, then did the 
>> pain grunts.
>> 
>> Net time: 45 minutes. The actual recording time was only 15 minutes. This is 
>> me going to extreme. as I've said, you'll probably have a much smoother 
>> experience than I.
>> 
>> There's nothing holding you back from being a part of one of the best audio 
>> games available to date, folks. all it takes is at most an hour of your 
>> time, a recording setup (even a headset with a suitable microphone would 
>> do), and some creativity.
>> 
>> Jeremy's put in a lot of time and effort into coding this game, for which 
>> people are constantly still placing requests and even demands upon him. 
>> isn't it only fair that, if we expect him to give, we should be willing to 
>> give in return? aprone's dedicated tons of hours into development and 
>> debugging, 15 minutes to an hour isn't really too much to ask when compared 
>> with that.
>> 
>> So come on, folks. Lets get recording. Lets give you the players lots of 
>> choices on what kind of character voice you'd like. Lets give back to a 
>> project that's given us hours and hours of enjoyment.
>>>> http://forum.audiogames.net/viewtopic.php?id=7205
>> 
>> Kai
>> 
>> 
>> ----- Original Message ----- From: "Kai" <wraith...@comcast.net>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Tuesday, February 07, 2012 7:49 AM
>> Subject: [Audyssey] Voices For Swamp
>> 
>> 
>>> Greetings List.
>>> 
>>> I'd just like to take a bit of time to remind you all that Swamp is still 
>>> looking for vocal talent contributions. It's been a week since Aprone's 
>>> post, and I've so far only got 11 viable voice selections from nine 
>>> vocalists. That seems disappointingly few to me, and I'd like to urge those 
>>> of you who enjoy Swamp and have been wanting to be a part of it to take 
>>> this opportunity and contribute your voice to the project.
>>> 
>>> It doesn't take much time (an hour at most), and you get the chance to be a 
>>> part of one of the most popular games in the Audio Games community.
>>> 
>>> I'd also like to urge any female list members to contribute their voice, as 
>>> we currently only have one viable female selection (two, if I can get one 
>>> of the volunteers to resubmit her entry). Time and again I've heard 
>>> requests for female voices in Swamp, and I am only able to deliver what you 
>>> guys give me to work with.
>>> 
>>> I tried to add Aprone's original email to this one, but it seems that the 
>>> size limit on the list won't let me make such a post. Below, therefore, is 
>>> a link to the a discussion forum on Audiogames which contains Aprone's 
>>> original email, as well as some comments and clarifications. Feel free to 
>>> ask questions either here or there.
>>> http://forum.audiogames.net/viewtopic.php?id=7205
>>> 
>>> Again, I'd like to urge each and every one of you who enjoys Swamp to take 
>>> at most an hour out of your time and give something back to one of the most 
>>> popular audio Games to date. Thank you in advanced to those who have or are 
>>> going to submit an entry, and I look forward to having you be a part of the 
>>> Swamp epidemic.
>>> 
>>> Kai
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>> 
>> 
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