Hi Jim,

Hmmmm....I see what you mean. I wonder if perhaps when VB compiles
your executable files if it does statically link some libraries
resulting in the extra file size.

I know if I statically link some lib files, compile them directly into
the executable, naturally my exe file is larger because of the
statically linked libraries.

For instance, all of my games written in C++ statically link to a
library named g3d.lib. The g3d.lib library is my Genesis Engine.
Obviously, any games I write will be larger when compiled because the
lib gets compiled directly into the executable as well as the source.

I'm thinking VB probably has some default static libs it includes
automatically that might account for the extra file size. I'm not
sure, but that's my theory. :D

Cheers!

On 2/20/12, Jim Kitchen <j...@kitchensinc.net> wrote:
> Hi Thomas,
>
> Actually the opposite is true, my compiled executable files are always much
> larger than my source code files.  But that was not my point at all.  It is
> that some times the source code file compiles larger than other source code
> and vice versa.  Such as;
>
> starmule frm             43,936 bytes
> spanker  frm             70,513 bytes
>
> spanker  exe            163,840 bytes
> STARMULE EXE            237,568 bytes
>
> BFN
>
>      Jim
>
> Hey you know that Mac you got, is it a big Mac?
>
> j...@kitchensinc.net
> http://www.kitchensinc.net
> (440) 286-6920
> Chardon Ohio USA
>

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