What changes asside form the room descriptions?
Nicole Thompson-Andrews
Pen name Mellissa Green
Budding novelist
Emerging poet
Tweet me
@greenNovelist
----- Original Message -----
From: "Phil Vlasak" <p...@pcsgames.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, April 29, 2012 11:56 AM
Subject: Re: [Audyssey] Sarah, the game
Hi Nicole,
I'm making changes to the Sarah game based on information I just learned
from the Pottermore web site.
No telling how long they will take.
Phil
----- Original Message -----
From: "Nicole Valicia Thompson-Andrews" <goldyemo...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, April 29, 2012 11:18 AM
Subject: Re: [Audyssey] Sarah, the game
I do like that we now can pick from different endings. Are we allowed to
save each ending?
How's the update comming?
Nicole Thompson-Andrews
Pen name Mellissa Green
Budding novelist
Emerging poet
Tweet me
@greenNovelist
----- Original Message -----
From: "Phil Vlasak" <p...@pcsgames.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, April 29, 2012 7:03 AM
Subject: Re: [Audyssey] Sarah, the game
Hi Nicole,
If I can convince people to record their voices as one of the six voices
that are done by synthesizers, then it is easy to replace the sound
files with the new ones.
So far I've gotten one person willing to record a voice.
It would be good if they speak in a British accent as I think the ghosts
are mostly from the UK.
I will not tell how to get out onto the grounds of the castle. That is a
secret that you have to figure out.
If you do manage to get out, you can get on the bus, but if you do that
it is the end of the game as I did not put the whole country into the
game update.
smiles,
Phil
----- Original Message -----
From: "Nicole Valicia Thompson-Andrews" <goldyemo...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, April 29, 2012 6:00 AM
Subject: Re: [Audyssey] Sarah, the game
Do you eventuallly plan to have a completely human-voiced game?
Whewe will we hear thew voices in the castle? And will we be able to
get to the to bus right from the castle?
Nicole Thompson-Andrews
Pen name Mellissa Green
Budding novelist
Emerging poet
Tweet me
@greenNovelist
----- Original Message -----
From: "Phil Vlasak" <p...@pcsgames.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, April 28, 2012 6:42 AM
Subject: Re: [Audyssey] Sarah, the game
Hi,
I originally developed the Sarah game with all synthesized voices to
save time and money.
I have been gradually replacing the synthesized voices with human
ones.
First to change was the voice of Sarah, then came the caretaker, and
Sarah's father as a howler.
I felt that the humans in the game should sound human but did not feel
the same for some of the ghosts, goblin and Dobby the house elf.
I have animal voices for fang and Fluffy thanks to my dogs, and a bird
sound for the phoenix and cat sounds for Mrs. Noris and the
cat pictures.
I used my own voice for the eagle painting, the king frog and the
headmaster.
I used the sound of a baby crying for the troll and a real british
woman trying to imitate the Fat lady.
In the update I have many more human voices that you can hear when
reviewing the sounds.
Here is a list of the new human voices:
bloody baron.
divination-teacher.
Grop.
Helena the grey lady.
Mrs. honeyduke.
olivander.
peter.
the sphinx.
Cadogan the knight.
Merperson voice of the Golden egg.
bob ogden in the basen.
and finally the bus conductor.
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