Roleplay is easy over a distance now. SKype, Teamtalk/Teamspeak etc. are useful.
On 6/20/12, bpeterson2...@cableone.net <bpeterson2...@cableone.net> wrote: > Reminds me of all the times my brother would get together with friends to > play D&D. > > > > Life, don't talk to me about life. > -----Original Message----- > From: Thomas Ward > Sent: Wednesday, June 20, 2012 12:56 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] Redistributing RPG Source Books > > Hi Dakotah, > > Well, my thinking on this is simple. The people who don't roll play > probably don't have a very good imagination so don't realise how fun > it can be just spending an hour or two sitting around a table > pretending that they are someone else living in a totally different > world. Obviously, taking it too seriously is unhealthy, but so is any > other game experience where the people can't draw a line between > reality and fantasy. Which is really the problem here. > > For instance, I knew some people who didn't like any kind of science > fiction or fantasy shows. When I asked them why they didn't like > science fiction or fantasy they replied that it was all fake, all made > up, and wouldn't happen. In other words they didn't like it because > they felt it was unreal so couldn't get into it. To this day I don't > understand their thinking, but the same sort of attitude could be > applied to roll playing. > > People who have an active imagination are more likely to be drawn to > roll playing than someone who doesn't. I've always liked playing games > of any kind, love to write short stories, and love to just make up > things as I go along. Roll playing is right up my alley because I can > create a totally new world, new character, and play around in it for a > while. Someone who doesn't have a very active imagination might not > like it that well. > > Cheers! > > > On 6/20/12, Dakotah Rickard <dakotah.rick...@gmail.com> wrote: >> The difficult thing for roleplayers compared to others is that we, if >> we have even a basic imagination, can come up with and play in a world >> with a vastly different religion than we believe in. I've seen >> devoutly faithful of several religions play happily in a world with >> god upon god upon god which interacted daily with their characters. >> I've seen atheists play characters who are so faithful it makes one >> wonder. >> >> The thing is that people who don't roleplay just can't seem to >> understand the ones who do. I was once asked how I could read about or >> play games in worlds with such odd religions. My answer was simple. I >> imagine, for a while, that the world is that way, and I have a good >> time. There are people who really do take it too seriously. There are >> people who get so into character that they seem to forget themselves >> and become that character. This is just as unhealthy as any other >> mental abaration. It just gets noticed more, because normal people >> kill each other with guns, not swords and such, so when a nerd or >> gamer or whatever spazzes and offs someone with a sword, everyone >> spazzes right back. >> >> As for religious conviction in the real world, I don't blame people >> for sticking to their arguments. I prefer people to listen, but I find >> myself daily admiring the faith of people who believe sometimes >> directly in spite of the evidence they are given. It is easy to >> believe in something proven. It is hard to believe despite contrary >> evidence. >> It all is tied together though, because roleplay is the great >> equalizer. If people give it a chance, roleplay could end war. Why >> fight when you could roleplay your fight instead. I'm sure that there >> are plenty of people who would think it's a better system. >> But screw the silly impractical stuff. Roleplay is great because it >> builds oneself. How better to explore an aspect of your personality >> than to put that aspect into a character, fill it out a little, and >> see what happens. I'm a lot more patient, because I play a patient >> character and find the virtue within myself. >> >> Happy Gaming. >> >> Signed: >> Dakotah Rickard > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.