i remember back in the 90s there were a few vertual world games,
indeed patrick walker used to host a program think it was game master
or something, but vr has been around for a while in the uk.

On 25/07/2012, shaun everiss <sm.ever...@gmail.com> wrote:
> Also on that point tom holodecks just came into being, how do we know
> they didn't start like this.
>
> At 08:33 p.m. 24/07/2012 -0400, you wrote:
>>Hi Phil,
>>
>>This sounds awesome! However, it still comes as a bit of a
>>disappointment, because it requires a lot of balky equipment. What I'd
>>really love to see is a true holodeck like the one on the Enterprise
>>that allows for the freedom of movement, sounds, smells, and so on.
>>Ah, well, I guess we will get there eventually. :D
>>
>>On 7/24/12, Phil Vlasak <p...@pcsgames.net> wrote:
>> > USC Students building a working Holodeck
>> > Project Holodeck makes use of Oculus Rift, PlayStation Move, and
>> Razer Hydra
>> >
>> > to create virtual-reality gaming.
>> >
>> >
>> > by Eric Mack
>> > July 24, 2012
>> > "Welcome to Project Holodeck, would you like to make my day?"
>> >
>> > Infiltrating the Borg or having dinner with Deanna Troi are just a few
>> > of
>> > things that could soon become a (virtual) reality with some help
>> from a team
>> >
>> > based at the University of Southern California.
>> >
>> > Project Holodeck is exactly what it sounds like -- a very serious effort
>> > to
>> >
>> > make the iconic virtual-reality room from "Star Trek" an actual
>> > reality.
>> >
>> > Unlike on the U.S.S. Enterprise, where Lt. Cmdr. Data might just
>> stroll into
>> >
>> > a wild west casino in his regular uniform with no extra equipment,
>> > Project
>> > Holodeck relies on an Oculus Rift headset for visuals, PlayStation Move
>> > for
>> >
>> > head tracking, and the Razer Hydra to monitor body movements. The
>> > current
>> > holodeck room is at least a little bit interactive, as well, with fans
>> > who
>> > are jacked into the system to simulate wind.
>> >
>> > The team is also developing a game to show off the setup called Wild
>> > Skies,
>> >
>> > which will require players to fly an airship and also engage in a
>> > little
>> > combat using swords and guns. They plan to go on the road with their
>> > Holodeck system, hitting venues like Maker Faire in the near future.
>> >
>> > Until then, you can see the system in action in the video below -- this
>> > early demo features footage from the Sega Dreamcast game Skies of
>> > Arcadia,
>> > which Wild Skies seems to be roughly modeled on. Sadly, Cmdr. Troi is
>> > nowhere to be seen in this one.
>> > http://www.projectholodeck.com/
>> >
>> >
>> >
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