Responding directly to the trans-cranial attachments, it would be tremendously addictive. There's been more than a little speculative fiction about virtual reality and its effect on human psychology. I personally hope it doesn't come about for a long time, if ever, that virtual gaming is that compelling. I've already heard of some cases where people have been catheterized so that they can continue gaming uninterrupted. Imagine, then, the disorders and disfunctions caused by a perfect virtual simulation constructed and played out in your own mind.
Returning slightly to a topic I touched on, I do think that there are levels and levels of perspective, as I spoke about in my previous post. It would be foolish to assume everyone's perspective is the same. There is an argument that those who have been blind for the duration of their lives have a different perspective on blindness than do those who have gotten used to being blind. This is not to say that either perspective is superior, just that they both exist, and it is not an exclusively singular perspective we're dealing with. A person who was taught to hate blindness and being blind will respond poorly to it as compared with a person who was taught that blindness is like godhood. I give ludicrous examples to make a point. The plain facts are that our perspectives determine our reality. If that perspective was molded through adolescence to be that of a sighted individual, and if most sighted people feel that losing their sight would be worse than losing any other sense, which tends to be the case, then a sighted person going blind in later adolescence or beyond would feel differently about the loss of their sight than a person would if they lost it earlier in life. There are many activities, whether they be games, fencing, building a house, or cooking a meal, which consistently require the same effort and the same modifications dependent on skill, ability, and perception, and there are activities which require more effort for those who lose their sight later on and activities which require more effort when sight is lost early. This suggests differences in the psychological makeup of the person, let alone possible physical brain differences. There are also activities which the sighted person will find easier to do or conceptualize than will blind individuals. In some cases, this is because sighted persons make the majority of the products and services in the world. In some other cases it is because sight allows for obtainment of visual data and that the brain is more properly equipped to make decisions based on visual data. I'm not spouting nonsense. I'm putting forth fact. But my basic point remains the same throughout. SOme people can do some things better. Others do other things better. Hence diversity, hence an interesting world. Signed: Dakotah Rickard On 7/26/12, Cara Quinn <caraqu...@caraquinn.com> wrote: > Actually this isn't at all theoretical. People have had a significant > understanding of how to cause this phenomenon in non-savants for many years > now, with transcranial magnetic stimulation. > > Not only that, but this technique is being explored for use in the military > to drastically abbreviate the training necessary for people to become > experts at identifying enemy targets from footage of areal drones. > > http://www.nytimes.com/2003/06/22/magazine/22SAVANT.html?pagewanted=all > > Now, to keep this relevant to this list, I hadn't thought about this before > this topic came up, but I wonder if this technique could also have > applications in virtual reality / gaming? Can you imagine how amazing it > would be to be fully imersed in a virtual environment since it would be > coming directly from your own brain? this would truly be even better than a > holodeck experience as it would be absolutely real to you. > > Smiles, > > Cara :) > --- > View my Online Portfolio at: > > http://www.onemodelplace.com/CaraQuinn > > Follow me on Twitter! > > https://twitter.com/ModelCara > > On Jul 26, 2012, at 4:43 AM, Yohandy wrote: > > This stuff's all theoretical. no one knows exactly how savantism occurs, but > I certainly think autism has something to do with it, since most savants > show autism tendencies, or are severely autistic. no it doesn't have to do > with blindness, but there's clearly something there that enhances savant's > ability to do these things. whatever it is, it is something the rest of us > can't tap into. My point is that not every talented person is so due to just > pure practice. sometimes there are certain circumstances involved. > > > > > ----- Original Message ----- From: "dark" <d...@xgam.org> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Thursday, July 26, 2012 4:21 AM > Subject: Re: [Audyssey] working Holodeck game > > >> Hi yohandi. >> >> I've actually heard a lot about him before, however my point is that his >> ability doesn't have anything to do with being blind. >> >> there have always been savants, people who are usually considdered >> autistic but have a certain ability with music or mathematics, indeed I >> once read a paper that suggested it's due to a specific neurological >> occurrance which results in both the lack of usual brain function and >> enhancement of specific areas, however this has bugger all to do with >> blindness. >> >> Beware the Grue! >> >> Dark. >> ----- Origi >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.