But isn't the word "game" and not "realistic" key to this whole discussion?
I play a game to escape. Not to get into something realistic.

-----Original Message-----
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of James Howard
Sent: 28 September 2012 16:45
To: Gamers Discussion list
Subject: Re: [Audyssey] miriani playerbase

Ok, I'm going to play devil's advocate here.
while at the same time, I agree, there should be limits, I also think
the hosts, want a high realism effect.
when you consider real life, you don't get alot of times to choose if
you want to be attacked and things stolen from you, this is the
similar effect they're trying to put in game.
While I agree they do need to make changes, they're not, because they
don't care to, and the majoiry of the older players there, have enough
influence to keep it the way it is, even if they did want to change
it.
and to be perfectly honest, miriani does still have a good peek
playerbase, I see over 60 to 70 people alot during the day, and
truthfully, that number doesn'ts eem like its going to drop anytime
soon.
so also, sense they look at that, and see hey, we have a goo player
number, there's no need to change these small things like this, its a
case of teh majority verses the few.
so until something drastic actually happens, don't expect it to change.

On 9/28/12, dark <d...@xgam.org> wrote:
> To be honest lori, opt in pvp would mean they don't need! to deal with
> anyone. that way anyone who wants! to fight other people could do so and
as
>
> far as the rest of us are concerned just get the heck on with it.
>
> I've no problem with people blowing 7 shades out of each other in games so
> long as everyone agrees first and that it doesn't affect what I, as a solo
> player am doing.
>
> This is exaclty where kingdom of loathing got it right I think, not to
> mention alteraeon of course.
>
> Beware the grue!
>
> DArk.
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