Lori,
Here is a technique that you can use as a describer for a first
person game. Focus on the character as you, and your doing the
job. Try to enspire the audience to get that "Oh my goodness,
it's me doing this" feeling, not the "You are here doing such and
such". In a game such as Shades of Doom, I could swear I could
feel the pain of the character and the stress before death. Try
to expound on those elements.
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