Sent from my iPhone
On Mar 24, 2013, at 4:12 AM, "Shadow Dragon" <elementalult...@hotmail.com> wrote: > So I've been on somewhat of an iOS game spree lately, and I just happened to > stumble across a completely awesome one totally by accident. But first, a > slightly less awesome game. > > I found Pocket Summoner Episode 1: Dragon Master on AppleVis. You collect > spirits called guards to battle other spirits and players, and complete > quests. Unlike the typical Kingdoms styles games, this one actually has some > dialogue. The missions themselves don't have descriptions, but ocasionally > there's some dialogue that at least fills in gaps and gives some background. > There are tons of guardians to collect, transform and gain abilities with. I > think the game is second language hence the oddness in dialogue in some > places, but it's still pretty cool. Battle is sadly automatic so the game > still has a pretty casual feel, but it's still worth a play. Be warned that > there are some unlabelled buttons, but they're pretty easy to figure out. For > example, on the guards screen, the first button after a guard's name changes > that guard to your active guard for questing, and the second brings up the > guard's info and training screen. If anyone signs up, I'd appreciate it if > you used my friend > code. It gives us both 5 gold coins, which you can cash in for various > rewards and recharges. My code is: > > 7506723699 > > And now, for the truly awesome find. > > This one's not on AppleVis, but when I was getting Pocket Summoner, I also > discovered a game called Monster Kingdom. It's similar to Pocket Summoner in > that you collect monsters and train them up, but it's not nearly as casual. > For one, it has a complete, in-depth story with dialogue scattered all over > the place. It's got a complete soundtrack, and sound effects for every > ability and attack, pretty good ones at that. Battle is most definitely not > automatic and the abilities do more than just damage, most of the ones I've > seen have very useful effects, like damage over time, crippling your opponent > or buffs that are incredibly useful, like Mana Shield, which lets your mana > supply take some of the damage that would have normally gone to your HP. > There are a lot of monsters to collect, evolutions, upgradable abilities, > crafting, battling with other trainers and more. And the best part, it's > about 90% accessible. There's only a couple parts I've had trouble with so > far. Selecting your in > itial monster, and monsters in battle, is a bit tricky. You have to turn > VoiceOver off and tap on the screen for both. In the first case, it brings up > info about the monster you picked and I'm not sure if you can go back and > pick another one, I picked the water turtle thing. In battle, the monsters > seem to be lined up in the center of the screen from left to right, and when > you tap on one, after a couple seconds you'll hear a chime signifying that > your turn has started, so that's not too hard. Crafting is also a little > tricky since most of the components aren't labelled and the screen is kind of > awkward, but I think it can be done as long as you just keep trying after > collecting some components. Everything else works with VoiceOver and for the > most part, is clearly labelled. > > One thing I should explain is the battle system. As the tutorial says, touch > an ability to see info on it, swipe up to cast it. What this translates into > is, double tap an ability to bring up info, and to use it, you'll need to > double tap and hold while on the abilities name till you hear the triple tone > from VoiceOver, then swipe up and the ability will activate. Your abilities > in battle are lined up along the extreme bottom edge of the screen. The life > and mana of your current monster are on the top left corner of the screen, > slightly away from the edge, and your opponents is on the right. The swap > button is in the very top left corner, and the battle menu is in the top > center. In the menu you can flee, or look in detail at your or your opponents > monsters' stats. If you bring up the battle menu, you have to click the > battle menu again to close it before you can continue with the battle. I hope > this all makes sense. > > The only problem I have with the game is that it uses an energy system, so > you can't play as much as you want. And you can't even raise the energy stat > manually like in some games, instead you gain 5 extra energy whenever you > complete a zone and unlock a new one. So it's a little limited for my liking, > but still awesome. > > I plan to hunt down some contact info for the devs of this game and ask them > if they could fix the issues that VoiceOver has, I'm pretty sure they'd be > simple fixes, especially given how well the game already works with it. If > anyone else decides to play, I'd appreciate help giving feedback, especially > if you find any other problems I haven't encountered yet. The more, the > marrier, as they say. I personally think this game has tons of potential and > even though I'm already able to play and have advanced to the third zone, I'd > love to have more fine control over the systems that VoiceOver has trouble > with. > > Note that when you first start the game, there will be a long period of time > where it loads up the content and images. You only have to deal with this > once, so just wait it out. Trust me, it's worth it. > > There doesn't appear to be any kind of referal code for this one, but if > anyone decides to play, feel free to add me to your friends if you want. My > name is Talerous. I hope people play and get a lot of enjoyment out of this > game. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > Hey. These games seem to be like Pokemon. Is there a Pokemon game that a blind person can play? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.