Sent from my iPhone

On Mar 24, 2013, at 4:12 AM, "Shadow Dragon" <elementalult...@hotmail.com> 
wrote:

> So I've been on somewhat of an iOS game spree lately, and I just happened to 
> stumble across a completely awesome one totally by accident. But first, a 
> slightly less awesome game.
> 
> I found Pocket Summoner Episode 1: Dragon Master on AppleVis. You collect 
> spirits called guards to battle other spirits and players, and complete 
> quests. Unlike the typical Kingdoms styles games, this one actually has some 
> dialogue. The missions themselves don't have descriptions, but ocasionally 
> there's some dialogue that at least fills in gaps and gives some background. 
> There are tons of guardians to collect, transform and gain abilities with. I 
> think the game is second language hence the oddness in dialogue in some 
> places, but it's still pretty cool. Battle is sadly automatic so the game 
> still has a pretty casual feel, but it's still worth a play. Be warned that 
> there are some unlabelled buttons, but they're pretty easy to figure out. For 
> example, on the guards screen, the first button after a guard's name changes 
> that guard to your active guard for questing, and the second brings up the 
> guard's info and training screen. If anyone signs up, I'd appreciate it if 
> you used my friend 
> code. It gives us both 5 gold coins, which you can cash in for various 
> rewards and recharges. My code is:
> 
> 7506723699
> 
> And now, for the truly awesome find.
> 
> This one's not on AppleVis, but when I was getting Pocket Summoner, I also 
> discovered a game called Monster Kingdom. It's similar to Pocket Summoner in 
> that you collect monsters and train them up, but it's not nearly as casual. 
> For one, it has a complete, in-depth story with dialogue scattered all over 
> the place. It's got a complete soundtrack, and sound effects for every 
> ability and attack, pretty good ones at that. Battle is most definitely not 
> automatic and the abilities do more than just damage, most of the ones I've 
> seen have very useful effects, like damage over time, crippling your opponent 
> or buffs that are incredibly useful, like Mana Shield, which lets your mana 
> supply take some of the damage that would have normally gone to your HP. 
> There are a lot of monsters to collect, evolutions, upgradable abilities, 
> crafting, battling with other trainers and more. And the best part, it's 
> about 90% accessible. There's only a couple parts I've had trouble with so 
> far. Selecting your in
> itial monster, and monsters in battle, is a bit tricky. You have to turn 
> VoiceOver off and tap on the screen for both. In the first case, it brings up 
> info about the monster you picked and I'm not sure if you can go back and 
> pick another one, I picked the water turtle thing. In battle, the monsters 
> seem to be lined up in the center of the screen from left to right, and when 
> you tap on one, after a couple seconds you'll hear a chime signifying that 
> your turn has started, so that's not too hard. Crafting is also a little 
> tricky since most of the components aren't labelled and the screen is kind of 
> awkward, but I think it can be done as long as you just keep trying after 
> collecting some components. Everything else works with VoiceOver and for the 
> most part, is clearly labelled.
> 
> One thing I should explain is the battle system. As the tutorial says, touch 
> an ability to see info on it, swipe up to cast it. What this translates into 
> is, double tap an ability to bring up info, and to use it, you'll need to 
> double tap and hold while on the abilities name till you hear the triple tone 
> from VoiceOver, then swipe up and the ability will activate. Your abilities 
> in battle are lined up along the extreme bottom edge of the screen. The life 
> and mana of your current monster are on the top left corner of the screen, 
> slightly away from the edge, and your opponents is on the right. The swap 
> button is in the very top left corner, and the battle menu is in the top 
> center. In the menu you can flee, or look in detail at your or your opponents 
> monsters' stats. If you bring up the battle menu, you have to click the 
> battle menu again to close it before you can continue with the battle. I hope 
> this all makes sense.
> 
> The only problem I have with the game is that it uses an energy system, so 
> you can't play as much as you want. And you can't even raise the energy stat 
> manually like in some games, instead you gain 5 extra energy whenever you 
> complete a zone and unlock a new one. So it's a little limited for my liking, 
> but still awesome.
> 
> I plan to hunt down some contact info for the devs of this game and ask them 
> if they could fix the issues that VoiceOver has, I'm pretty sure they'd be 
> simple fixes, especially given how well the game already works with it. If 
> anyone else decides to play, I'd appreciate help giving feedback, especially 
> if you find any other problems I haven't encountered yet. The more, the 
> marrier, as they say. I personally think this game has tons of potential and 
> even though I'm already able to play and have advanced to the third zone, I'd 
> love to have more fine control over the systems that VoiceOver has trouble 
> with.
> 
> Note that when you first start the game, there will be a long period of time 
> where it loads up the content and images. You only have to deal with this 
> once, so just wait it out. Trust me, it's worth it.
> 
> There doesn't appear to be any kind of referal code for this one, but if 
> anyone decides to play, feel free to add me to your friends if you want. My 
> name is Talerous. I hope people play and get a lot of enjoyment out of this 
> game.
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
> Hey.
These games seem to be like Pokemon.
Is there a Pokemon game that a blind person can play?
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to