Hi Rick: On Tue, Nov 30, 2010 at 10:38 AM, Rick Cobb <rick_c...@ieee.org> wrote:
> On your idea, Bernard -- I don't think it would necessarily require gmond You're right, I meant to say gmetad... it was late last night :) > changes. OTOH, I think it would require very interesting gmetad changes to > do a good job. In particular, the ability to summarize by different > aggregations seems like the scalability wall; it's already hard to get grid > summaries updated (the only inter-thread update in the current code). Can you elaborate on the last point? Depending on what you mean exactly, I might have a solution for that... I think going forward the gmetad-python code could be easier to maintain and add new features, and not to mention it supports the plug-in interface. However, it hasn't really been tested in a large production environment for scalability and stability, so that's why I really want to get it released in some form or manner ASAP. This is a call for help -- if you have a large installation and would like to help test some cutting edge code, please take gmetad-python out for a spin and report back any issues you may have. Hopefully we'll have it packaged up and released as 3.2.0 by early 2011 :-) Thanks all! Bernard ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ Ganglia-developers mailing list Ganglia-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/ganglia-developers