http://gcc.gnu.org/bugzilla/show_bug.cgi?id=50568
--- Comment #15 from Andi Kleen <andi-gcc at firstfloor dot org> 2011-09-29 18:28:18 UTC --- Hmm good point. Maybe the splay tree can be fixed. Otherwise have to use 32bit ids on 32bit, but then the risk of collisions is higher again.