http://gcc.gnu.org/bugzilla/show_bug.cgi?id=50568

--- Comment #15 from Andi Kleen <andi-gcc at firstfloor dot org> 2011-09-29 
18:28:18 UTC ---
Hmm good point.

Maybe the splay tree can be fixed. Otherwise have to use 32bit ids on 32bit,
but then the risk of collisions is higher again.

Reply via email to