http://gcc.gnu.org/bugzilla/show_bug.cgi?id=32306



Jakub Jelinek <jakub at gcc dot gnu.org> changed:



           What    |Removed                     |Added

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                 CC|                            |jakub at gcc dot gnu.org



--- Comment #23 from Jakub Jelinek <jakub at gcc dot gnu.org> 2013-01-10 
11:26:09 UTC ---

It generally depends on the branch cost, e.g. out of #c19 testcase on x86_64 we

generate:

  D.1729 = b1 != 0;

  D.1730 = b2 != 0;

  D.1731 = D.1729 & D.1730;

  if (D.1731 != 0) goto <D.1732>; else goto <D.1727>;

  <D.1732>:

  D.1733 = b3 != 0;

  D.1734 = b4 != 0;

  D.1735 = D.1733 & D.1734;

  if (D.1735 != 0) goto <D.1736>; else goto <D.1727>;

  <D.1736>:

etc., but on other targets it could have just one comparison per conditional

jump, or on the other side 4.  While the tests don't have side-effects, turning

too many &&s into &s wouldn't result in very good code, though of course would

make it easier to perform some optimizations.  Anyway, you can write it in the

source as a series of ifs:

  array[0] = 1;

  if (!b1)

    array[0] = 0;

  else if (!b2)

    array[0] = 0;

  else if (!b3)

    array[0] = 0;

...

and we wouldn't be able to optimize it anyway.

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