https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80136
Jakub Jelinek <jakub at gcc dot gnu.org> changed:
What |Removed |Added
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CC| |jakub at gcc dot gnu.org
--- Comment #11 from Jakub Jelinek <jakub at gcc dot gnu.org> ---
force_gimple_operand doesn't make sense there, you already are in a gimplify
context, so it doesn't make any sense to create another one.
As you don't care about the result, only the side-effects, just doing
gimplify_and_add is reasonable. You don't need to have tmp_seq and play games
like that, gimplify_and_add appends to the seq, you can pass &pre there
directly.