https://gcc.gnu.org/bugzilla/show_bug.cgi?id=82504
Bug ID: 82504 Summary: Optimize away exception allocation and throws handled by catch(...){} Product: gcc Version: 8.0 Status: UNCONFIRMED Severity: normal Priority: P3 Component: middle-end Assignee: unassigned at gcc dot gnu.org Reporter: antoshkka at gmail dot com Target Milestone: --- Following function void foo() { try { throw 1; } catch(...) {} } produces the following assembly at -O2: foo(): mov edi, 4 sub rsp, 8 call __cxa_allocate_exception <=== This could be avoided xor edx, edx mov DWORD PTR [rax], 1 mov esi, OFFSET FLAT:typeinfo for int mov rdi, rax call __cxa_throw <=== This could be avoided jmp .L2 foo() [clone .cold.0]: .L2: mov rdi, rax call __cxa_begin_catch <=== This could be avoided pop rax jmp __cxa_end_catch <=== This could be avoided This is suboptimal as the exception is catched and ignored. Optimal assembly would be: foo(): rep ret For exception classes with user provided constructors and destructors that have side effect, leave the calls to constructor and destructor but do no actually throw the exception: foo(): call user_exception() call ~user_exception() rep ret The `catch(...){}` expression used widely in C++ code, optimizing it would improve binary size and performance a lot.