https://gcc.gnu.org/bugzilla/show_bug.cgi?id=92711
Richard Biener <rguenth at gcc dot gnu.org> changed:
What |Removed |Added
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Keywords| |missed-optimization
--- Comment #4 from Richard Biener <rguenth at gcc dot gnu.org> ---
Less early inlining causes more instrumentation? You'd see the same for
tramp3d I guess.
