https://gcc.gnu.org/bugzilla/show_bug.cgi?id=104582

--- Comment #5 from Jakub Jelinek <jakub at gcc dot gnu.org> ---
The costs look weird:
_1 1 times scalar_store costs 12 in body
_5 1 times scalar_store costs 12 in body
_1 1 times vector_store costs 12 in body
<unknown> 1 times vec_construct costs 8 in prologue
vec_construct is certainly more expensive than a store (especially in this case
when it is a store into a TImode variable which isn't addressable and will not
be in memory at all).

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