https://gcc.gnu.org/bugzilla/show_bug.cgi?id=108318

Alexander Monakov <amonakov at gcc dot gnu.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |amonakov at gcc dot gnu.org

--- Comment #1 from Alexander Monakov <amonakov at gcc dot gnu.org> ---
Please see documentation for the -frounding-math option, but even with that
option added, your testcase still has the faux-invariant moved by RTL PRE
(-fno-gcse).

Interestingly, if your testcase is modified to compute the sum before the call:

#include <fenv.h>
void
foo (double res[4], double a, double b, double x[])
{
  a = x[0];
  b = x[1];
  static const int rm[4]
      = { FE_DOWNWARD, FE_TONEAREST, FE_TOWARDZERO, FE_UPWARD };
  for (int i = 0; i < 4; ++i)
    {
      double t = a + b;
      fesetround (rm[i]);
      res[i] = t;
    }
  fesetround (FE_TONEAREST); // restore default
}

Then it demonstrates how a few *other* optimizations also perform unwanted
motion:

* SSA PRE (-fno-tree-pre)
* TER (-fno-tree-ter)
* RTL LIM (-fno-move-loop-invariants)
* and finally the register allocator (unavoidable)

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