https://gcc.gnu.org/bugzilla/show_bug.cgi?id=88935

--- Comment #10 from Xi Ruoyao <xry111 at gcc dot gnu.org> ---
(In reply to Jonathan Wakely from comment #9)
> (In reply to Xi Ruoyao from comment #7)
> > The C++11 standard explicitly allows to use rand() as the random source for
> > random_shuffle, thus this is not a bug but an enhancement.
> 
> It doesn't just allow it, it requires it. But the standard also requires a
> uniform distribution, and we fail to meet that requirement because of the
> range of RAND_MAX. (We actually fail to meet it on all targets, because we
> use % which is not uniformly distributed unless RAND_MAX is an exact
> multiple of (last - first), so we always have a bias.)

I cannot see how it is possible to guarantee an uniform distribution with
rand() because the C standard even says rand() is allowed to be very stupid:

> There are no guarantees as to the quality of the random sequence produced
> and some implementations are known to produce sequences with distressingly
> non-random low-order bits. Applications with particular requirements should
> use a generator that is known to be sufficient for their needs.

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