https://gcc.gnu.org/bugzilla/show_bug.cgi?id=115740
Andrew Pinski <pinskia at gcc dot gnu.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Last reconfirmed| |2024-07-01
Ever confirmed|0 |1
Status|UNCONFIRMED |WAITING
--- Comment #1 from Andrew Pinski <pinskia at gcc dot gnu.org> ---
The function already has __always_inline__ on it.
This looks more like a cuda issue rather than even a clang issue.
Have you reported it to NVIDIA yet?
