https://gcc.gnu.org/bugzilla/show_bug.cgi?id=112095

--- Comment #6 from Richard Earnshaw <rearnsha at gcc dot gnu.org> ---
The 'optimized' code for vg is thus

v4ui vg (v4ui a, v4ui b)
{
  vector(4) unsigned int _1;
  unsigned int _5;
  unsigned int _6;
  unsigned int _7;
  unsigned int _8;
  unsigned int _9;
  unsigned int _10;
  unsigned int _11;
  unsigned int _12;

  <bb 2> [local count: 1073741824]:
  _5 = BIT_FIELD_REF <a_2(D), 32, 0>;
  _6 = ~_5;
  _7 = BIT_FIELD_REF <a_2(D), 32, 32>;
  _8 = ~_7;
  _9 = BIT_FIELD_REF <a_2(D), 32, 64>;
  _10 = ~_9;
  _11 = BIT_FIELD_REF <a_2(D), 32, 96>;
  _12 = ~_11;
  _1 = {_6, _8, _10, _12};
  return _1;
}

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