On 2011/3/24 06:51 PM, Richard Earnshaw wrote:
> 
> On Thu, 2011-03-24 at 12:56 +0900, Chung-Lin Tang wrote:
>> Hi,
>> PR48250 happens under TARGET_NEON, where DImode is included within the
>> valid NEON modes. This turns the range of legitimate constant indexes to
>> step-4 (coproc load/store), thus arm_legitimize_reload_address() when
>> trying to decompose the [reg+index] reload address into
>> [(reg+index_high)+index_low], can cause an ICE later when 'index_low'
>> part is not aligned to 4.
>>
>> I'm not sure why the current DImode index is computed as:
>> low = ((val & 0xf) ^ 0x8) - 0x8;  the sign-extending into negative
>> values, then subtracting back, actually creates further off indexes.
>> e.g. in the supplied testcase, [sp+13] was turned into [(sp+16)-3].
>>
> 
> Hysterical Raisins... the code there was clearly written for the days
> before we had LDRD in the architecture.  At that time the most efficient
> way to load a 64-bit object was to use the LDM{ia,ib,da,db}
> instructions.  The computation here was (I think), intended to try and
> make the most efficient use of an add/sub instruction followed by
> LDM/STM offsetting.  At that time the architecture had no unaligned
> access either, so dealing with 64-bit that were less than 32-bit aligned
> (in those days 32-bit was the maximum alignment) probably wasn't
> considered, or couldn't even get through to reload.
>

I see it now. The code in output_move_double() returning assembly for
ldm/stm(db/da/ib) for offsets -8/-4/+4 seems to confirm this.

I have changed the patch to let the new code handle the TARGET_LDRD case
only.  The pre-LDRD case is still handled by the original code, with an
additional & ~0x3 for aligning the offset to 4.

I've also added a comment for the pre-TARGET_LDRD case. Please see if
the description is accurate enough.

>> My patch changes the index decomposing to a more straightforward way; it
>> also sort of outlines the way the other reload address indexes are
>> broken by using and-masks, is not the most effective.  The address is
>> computed by addition, subtracting away the parts to obtain low+high
>> should be the optimal way of giving the largest computable index range.
>>
>> I have included a few Thumb-2 bits in the patch; I know currently
>> arm_legitimize_reload_address() is only used under TARGET_ARM, but I
>> guess it might eventually be turned into TARGET_32BIT.
>>
> 
> I think this needs to be looked at carefully on ARMv4/ARMv4T to check
> that it doesn't cause regressions there when we don't have LDRD in the
> instruction set.

I'll be testing the modified patch under an ARMv4/ARMv4T configuration.
Okay for trunk if no regressions?

Thanks,
Chung-Lin

        PR target/48250
        * config/arm/arm.c (arm_legitimize_reload_address): Adjust
        DImode constant index decomposing under TARGET_LDRD. Clear
        lower two bits for NEON, Thumb-2, and !TARGET_LDRD. Add
        comment for !TARGET_LDRD case.
Index: config/arm/arm.c
===================================================================
--- config/arm/arm.c    (revision 171652)
+++ config/arm/arm.c    (working copy)
@@ -6420,7 +6420,32 @@
       HOST_WIDE_INT low, high;
 
       if (mode == DImode || (mode == DFmode && TARGET_SOFT_FLOAT))
-       low = ((val & 0xf) ^ 0x8) - 0x8;
+       {
+         if (TARGET_LDRD)
+           {
+             /* ??? There may be more adjustments later for Thumb-2,
+                which has a ldrd insn with +-1020 index range.  */
+             int max_idx = 255;
+
+             /* low == val, if val is within range [-max_idx, +max_idx].
+                If not, val is set to the boundary +-max_idx.  */
+             low = (-max_idx <= val && val <= max_idx
+                    ? val : (val > 0 ? max_idx : -max_idx));
+
+             /* Thumb-2 ldrd, and NEON coprocessor load/store indexes
+                are in steps of 4, so the least two bits need to be
+                cleared to zero.  */
+             if (TARGET_NEON || TARGET_THUMB2)
+               low &= ~0x3;
+           }
+         else
+           {
+             /* For pre-ARMv5TE (without ldrd), we use ldm/stm(db/da/ib)
+                to access doublewords. The supported load/store offsets are
+                -8, -4, and 4, which we try to produce here.  */
+             low = (((val & 0xf) ^ 0x8) - 0x8) & ~0x3;
+           }
+       }
       else if (TARGET_MAVERICK && TARGET_HARD_FLOAT)
        /* Need to be careful, -256 is not a valid offset.  */
        low = val >= 0 ? (val & 0xff) : -((-val) & 0xff);

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