> 
> This looks all very hackish with no immediate benefit mostly because
> of the use of lto_output_string.  I think what you should do instead
> is split up lto_output_string_with_length into the piece that streams
> the string itself to the string-stream and returns an index into it
> and the piece streaming the index to the specified stream.  Then you
> can simply bitpack that index and the two int line / column fields.

Hmm, I plan to optimize string streaming (since we always stream one uleb to
set it is non-NULL that can be easilly handled by assigining NULL string index
0).  How precisely you however suggest to bitpack line/column and string offset
together?

The point is to make location info occupy not even whole byte most of time.
Adding a simple stats claims that for tramp3d 30% of time location is
undefined, 15% of time file changes, 39% of time line changes and 44% of time
column changes (on tramp3d).  So assuming one byte for each uleb (that is
optimistic, of course) one need 4 bits for the changed flags + less than a byte
for the data.  Situation is similar for combine.c where unknown id 10%, file
change is 0.5% and line change is 30%.

If we want to get fancy, we could probably mix index/line/column as you suggest
(so we will have only undefined bit and location change bit) and record only
changes to reduce uleb's range.

All location streaming I know of somehow takes advantage of fact that location
do not change completely all the time from one place to another.

Honza

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