On NVPTX, we don't need most of target.c functionality, except for GOMP_teams. Provide it as a copy of the generic implementation for now (it most likely will need to change down the line: on NVPTX we do need to spawn several thread blocks for #pragma omp teams).
Alternatively, it might make sense to split GOMP_teams out of target.c into its own file (teams.c?), leaving target.c a 0-size stub in config/nvptx. * config/nvptx/target.c: New. --- libgomp/config/nvptx/target.c | 39 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 39 insertions(+) diff --git a/libgomp/config/nvptx/target.c b/libgomp/config/nvptx/target.c index e69de29..ad36013 100644 --- a/libgomp/config/nvptx/target.c +++ b/libgomp/config/nvptx/target.c @@ -0,0 +1,39 @@ +/* Copyright (C) 2013-2015 Free Software Foundation, Inc. + Contributed by Jakub Jelinek <ja...@redhat.com>. + + This file is part of the GNU Offloading and Multi Processing Library + (libgomp). + + Libgomp is free software; you can redistribute it and/or modify it + under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 3, or (at your option) + any later version. + + Libgomp is distributed in the hope that it will be useful, but WITHOUT ANY + WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + FOR A PARTICULAR PURPOSE. See the GNU General Public License for + more details. + + Under Section 7 of GPL version 3, you are granted additional + permissions described in the GCC Runtime Library Exception, version + 3.1, as published by the Free Software Foundation. + + You should have received a copy of the GNU General Public License and + a copy of the GCC Runtime Library Exception along with this program; + see the files COPYING3 and COPYING.RUNTIME respectively. If not, see + <http://www.gnu.org/licenses/>. */ + +#include "libgomp.h" +#include <limits.h> + +void +GOMP_teams (unsigned int num_teams, unsigned int thread_limit) +{ + if (thread_limit) + { + struct gomp_task_icv *icv = gomp_icv (true); + icv->thread_limit_var + = thread_limit > INT_MAX ? UINT_MAX : thread_limit; + } + (void) num_teams; +}