On Mon, Aug 08, 2016 at 11:00:28AM -0600, Jeff Law wrote:
> On 08/06/2016 09:08 AM, Richard Biener wrote:
> > On August 6, 2016 12:15:26 PM GMT+02:00, Aldy Hernandez <al...@redhat.com> 
> > wrote:
> > > On 08/05/2016 04:07 PM, Richard Biener wrote:
> > > > On August 5, 2016 8:15:54 PM GMT+02:00, Oleg Endo
> > > <oleg.e...@t-online.de> wrote:
> > > > > On Fri, 2016-08-05 at 19:55 +0200, Richard Biener wrote:
> > > > > 
> > > > > > 
> > > > > > Please don't use std::string.  For string building you can use
> > > > > > obstacks.
> > > > > > 
> > > > > 
> > > > > Just out of curiosity ... why?  I remember there was some discussion
> > > > > about it, what was the conclusion?  Is that now a general rule or
> > > does
> > > > > it depend on the context where strings are used?
> > > > 
> > > > Because you make a messy mix of string handling variants.
> > > Std::string is not powerful enough to capture all uses, it is vastly
> > > more expensive to embed into structs and it pulls in too much headers.
> > > > (Oh, and I hate I/o streams even more)
> > > 
> > > Oh, and there is prior use in ipa-chkp.c, although I suppose it
> > > could've
> > > crept in:
> > 
> > Definitely.
> > 
> > > 
> > >   std::string s;
> > > 
> > >   /* called_as_built_in checks DECL_NAME to identify calls to
> > >      builtins.  We want instrumented calls to builtins to be
> > >      recognized by called_as_built_in.  Therefore use original
> > >      DECL_NAME for cloning with no prefixes.  */
> > >   s = IDENTIFIER_POINTER (DECL_NAME (fndecl));
> > >   s += ".chkp";
> > >   DECL_NAME (new_decl) = get_identifier (s.c_str ());
> > > 
> > > You can't tell me obstacks are easier on the eyes for this ;-).
> > 
> > Even strcat is shorter and cheaper.
> ISTM that unless the code is performance critical we should be writing code
> that is easy to understand and hard to get wrong.

it seems hard to disagree with that ;)

> Thus when we have something that is non-critical and can be handled by std::
> routines we should be using them.
> 
> If performance is important in a particular piece of code an obstack or
> explicit malloc/free seems better.

I'm not totally convinced we have to trade off performance against a
good interface.  It seems to me it wouldn't be that complicated to build
a string class on top of auto_vec that has a similar interface to
std::string.

I'd really rather not have to write a string class of our own, but I can
see some significant advantages to it.

First sizeof std::string is 32 on x86_64, a char *, a size_t for the
length, and a 16 byte union of a size_t for allocated size and a 16 byte
buffer for short strings.  I suppose some of this is required by the C++
standard, but I doubt we really need to care about strings longer than
2^32 in gcc.  If we put the length and allocated size in the buffer, and
have a separate class for stack allocated buffers I think we can have a
string that is just sizeof void *.

Second it would be useful performance wise to have a std::string_view
type class, but that is c++14 or 17? only so we'd need to import it into
gcc or something.

Trev

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