Ping.
On Sat, Nov 19, 2016 at 11:24:34AM -0600, Segher Boessenkool wrote: > Ping. > > On Wed, Nov 09, 2016 at 09:46:55PM +0000, Segher Boessenkool wrote: > > This patch changes spread_components to use a simpler algorithm that > > puts prologue components as early as possible, and epilogue components > > as late as possible. This allows better scheduling, and also saves a > > bit of code size. The blocks that run with some specific component > > enabled after this patch is a strict superset of those that had it > > before the patch. > > > > It does this by finding for every component the basic blocks where that > > component is not needed on some path from the entry block (it reuses > > head_components to store this), and similarly the blocks where the > > component is not needed on some path to the exit block (or the exit can > > not be reached from that block) (stored in tail_components). Blocks > > that then are in neither of those two sets get the component active. > > > > Tested on powerpc64-linux {-m32,-m64}. Is this okay for trunk? > > > > > > Segher > > > > > > 2016-11-09 Segher Boessenkool <seg...@kernel.crashing.org> > > > > * shrink-wrap.c (init_separate_shrink_wrap): Do not clear > > head_components and tail_components. > > (spread_components): New algorithm. > > (emit_common_tails_for_components): Clear head_components and > > tail_components. > > (insert_prologue_epilogue_for_components): Write extra output to the > > dump file for sibcalls and abnormal exits. > > > > --- > > gcc/shrink-wrap.c | 181 > > +++++++++++++++++++++++++++++++++++++++++++----------- > > 1 file changed, 146 insertions(+), 35 deletions(-) > > > > diff --git a/gcc/shrink-wrap.c b/gcc/shrink-wrap.c > > index 4395d8a..e480d4d 100644 > > --- a/gcc/shrink-wrap.c > > +++ b/gcc/shrink-wrap.c > > @@ -1131,8 +1131,6 @@ init_separate_shrink_wrap (sbitmap components) > > SW (bb)->head_components = sbitmap_alloc (SBITMAP_SIZE (components)); > > SW (bb)->tail_components = sbitmap_alloc (SBITMAP_SIZE (components)); > > bitmap_clear (SW (bb)->has_components); > > - bitmap_clear (SW (bb)->head_components); > > - bitmap_clear (SW (bb)->tail_components); > > } > > } > > > > @@ -1253,48 +1251,151 @@ place_prologue_for_one_component (unsigned int > > which, basic_block head) > > } > > } > > > > -/* Mark HAS_COMPONENTS for every block dominated by at least one block with > > - HAS_COMPONENTS set for the respective components, starting at HEAD. */ > > +/* Set HAS_COMPONENTS in every block to the maximum it can be set to > > without > > + setting it on any path from entry to exit where it was not already set > > + somewhere (or, for blocks that have no path to the exit, consider only > > + paths from the entry to the block itself). */ > > static void > > -spread_components (basic_block head) > > +spread_components (sbitmap components) > > { > > - basic_block bb = head; > > - bool first_visit = true; > > - /* This keeps a tally of all components active. */ > > - sbitmap components = SW (head)->has_components; > > + basic_block entry_block = ENTRY_BLOCK_PTR_FOR_FN (cfun); > > + basic_block exit_block = EXIT_BLOCK_PTR_FOR_FN (cfun); > > > > - for (;;) > > + /* A stack of all blocks left to consider, and a bitmap of all blocks > > + on that stack. */ > > + vec<basic_block> todo; > > + todo.create (n_basic_blocks_for_fn (cfun)); > > + bitmap seen = BITMAP_ALLOC (NULL); > > + > > + sbitmap old = sbitmap_alloc (SBITMAP_SIZE (components)); > > + > > + /* Find for every block the components that are *not* needed on some path > > + from the entry to that block. Do this with a flood fill from the > > entry > > + block. Every block can be visited at most as often as the number of > > + components (plus one), and usually much less often. */ > > + > > + if (dump_file) > > + fprintf (dump_file, "Spreading down...\n"); > > + > > + basic_block bb; > > + FOR_ALL_BB_FN (bb, cfun) > > + bitmap_clear (SW (bb)->head_components); > > + > > + bitmap_copy (SW (entry_block)->head_components, components); > > + > > + edge e; > > + edge_iterator ei; > > + > > + todo.quick_push (single_succ (entry_block)); > > + bitmap_set_bit (seen, single_succ (entry_block)->index); > > + while (!todo.is_empty ()) > > { > > - if (first_visit) > > - { > > - bitmap_ior (SW (bb)->has_components, SW (bb)->has_components, > > - components); > > + bb = todo.pop (); > > > > - if (first_dom_son (CDI_DOMINATORS, bb)) > > - { > > - components = SW (bb)->has_components; > > - bb = first_dom_son (CDI_DOMINATORS, bb); > > - continue; > > - } > > - } > > + bitmap_copy (old, SW (bb)->head_components); > > > > - components = SW (bb)->has_components; > > + FOR_EACH_EDGE (e, ei, bb->preds) > > + bitmap_ior (SW (bb)->head_components, SW (bb)->head_components, > > + SW (e->src)->head_components); > > > > - if (next_dom_son (CDI_DOMINATORS, bb)) > > + bitmap_and_compl (SW (bb)->head_components, SW (bb)->head_components, > > + SW (bb)->has_components); > > + > > + if (!bitmap_equal_p (old, SW (bb)->head_components)) > > + FOR_EACH_EDGE (e, ei, bb->succs) > > + if (bitmap_set_bit (seen, e->dest->index)) > > + todo.quick_push (e->dest); > > + > > + bitmap_clear_bit (seen, bb->index); > > + } > > + > > + /* Find for every block the components that are *not* needed on some > > reverse > > + path from the exit to that block. */ > > + > > + if (dump_file) > > + fprintf (dump_file, "Spreading up...\n"); > > + > > + /* First, mark all blocks not reachable from the exit block as not > > needing > > + any component on any path to the exit. Mark everything, and then > > clear > > + again by a flood fill. */ > > + > > + FOR_ALL_BB_FN (bb, cfun) > > + bitmap_copy (SW (bb)->tail_components, components); > > + > > + FOR_EACH_EDGE (e, ei, exit_block->preds) > > + { > > + todo.quick_push (e->src); > > + bitmap_set_bit (seen, e->src->index); > > + } > > + > > + while (!todo.is_empty ()) > > + { > > + bb = todo.pop (); > > + > > + if (!bitmap_empty_p (SW (bb)->tail_components)) > > + FOR_EACH_EDGE (e, ei, bb->preds) > > + if (bitmap_set_bit (seen, e->src->index)) > > + todo.quick_push (e->src); > > + > > + bitmap_clear (SW (bb)->tail_components); > > + > > + bitmap_clear_bit (seen, bb->index); > > + } > > + > > + /* And then, flood fill backwards to find for every block the components > > + not needed on some path to the exit. */ > > + > > + bitmap_copy (SW (exit_block)->tail_components, components); > > + > > + FOR_EACH_EDGE (e, ei, exit_block->preds) > > + { > > + todo.quick_push (e->src); > > + bitmap_set_bit (seen, e->src->index); > > + } > > + > > + while (!todo.is_empty ()) > > + { > > + bb = todo.pop (); > > + > > + bitmap_copy (old, SW (bb)->tail_components); > > + > > + FOR_EACH_EDGE (e, ei, bb->succs) > > + bitmap_ior (SW (bb)->tail_components, SW (bb)->tail_components, > > + SW (e->dest)->tail_components); > > + > > + bitmap_and_compl (SW (bb)->tail_components, SW (bb)->tail_components, > > + SW (bb)->has_components); > > + > > + if (!bitmap_equal_p (old, SW (bb)->tail_components)) > > + FOR_EACH_EDGE (e, ei, bb->preds) > > + if (bitmap_set_bit (seen, e->src->index)) > > + todo.quick_push (e->src); > > + > > + bitmap_clear_bit (seen, bb->index); > > + } > > + > > + /* Finally, mark everything not not needed both forwards and backwards. > > */ > > + > > + FOR_EACH_BB_FN (bb, cfun) > > + { > > + bitmap_and (SW (bb)->head_components, SW (bb)->head_components, > > + SW (bb)->tail_components); > > + bitmap_and_compl (SW (bb)->has_components, components, > > + SW (bb)->head_components); > > + } > > + > > + FOR_ALL_BB_FN (bb, cfun) > > + { > > + if (dump_file) > > { > > - bb = next_dom_son (CDI_DOMINATORS, bb); > > - basic_block parent = get_immediate_dominator (CDI_DOMINATORS, bb); > > - components = SW (parent)->has_components; > > - first_visit = true; > > - } > > - else > > - { > > - if (bb == head) > > - return; > > - bb = get_immediate_dominator (CDI_DOMINATORS, bb); > > - first_visit = false; > > + fprintf (dump_file, "bb %d components:", bb->index); > > + dump_components ("has", SW (bb)->has_components); > > + fprintf (dump_file, "\n"); > > } > > } > > + > > + sbitmap_free (old); > > + BITMAP_FREE (seen); > > } > > > > /* If we cannot handle placing some component's prologues or epilogues > > where > > @@ -1384,6 +1485,9 @@ emit_common_heads_for_components (sbitmap components) > > sbitmap tmp = sbitmap_alloc (SBITMAP_SIZE (components)); > > > > basic_block bb; > > + FOR_ALL_BB_FN (bb, cfun) > > + bitmap_clear (SW (bb)->head_components); > > + > > FOR_EACH_BB_FN (bb, cfun) > > { > > /* Find which prologue resp. epilogue components are needed for all > > @@ -1470,6 +1574,9 @@ emit_common_tails_for_components (sbitmap components) > > sbitmap tmp = sbitmap_alloc (SBITMAP_SIZE (components)); > > > > basic_block bb; > > + FOR_ALL_BB_FN (bb, cfun) > > + bitmap_clear (SW (bb)->tail_components); > > + > > FOR_EACH_BB_FN (bb, cfun) > > { > > /* Find which prologue resp. epilogue components are needed for all > > @@ -1608,6 +1715,10 @@ insert_prologue_epilogue_for_components (sbitmap > > components) > > e->dest->index); > > dump_components ("epi", epi); > > dump_components ("pro", pro); > > + if (e->flags & EDGE_SIBCALL) > > + fprintf (dump_file, " (SIBCALL)"); > > + else if (e->flags & EDGE_ABNORMAL) > > + fprintf (dump_file, " (ABNORMAL)"); > > fprintf (dump_file, "\n"); > > } > > > > @@ -1697,7 +1808,7 @@ try_shrink_wrapping_separate (basic_block first_bb) > > EXECUTE_IF_SET_IN_BITMAP (components, 0, j, sbi) > > place_prologue_for_one_component (j, first_bb); > > > > - spread_components (first_bb); > > + spread_components (components); > > > > disqualify_problematic_components (components); > > > > -- > > 1.9.3