I am unclear about this patch, is it accepted ?
On 11/19/18 10:19 PM, François Dumont wrote:
On 11/19/18 1:34 PM, Jonathan Wakely wrote:
On 10/11/18 22:40 +0100, François Dumont wrote:
While working on a hashtable enhancement I noticed that we are not
using the correct method to deallocate node if the constructor
throws in _ReuseOrAllocNode operator(). I had to introduce a new
_M_deallocate_node_ptr for that as node value shall not be destroy
again.
I also check other places and noticed that a __node_type destructor
call was missing.
That's intentional. The type has a trivial destructor, so its storage
can just be reused, we don't need to destroy it.
Ok, do you want to also remove the other call to ~__node_type() then ?
Here is the updated patch and the right ChangeLog entry:
* include/bits/hashtable_policy.h
(_Hashtable_alloc<>::_M_deallocate_node_ptr(__node_type*)): New.
(_Hashtable_alloc<>::_M_deallocate_node(__node_type*)): Use latter.
(_ReuseOrAllocNode<>::operator<_Arg>()(_Arg&&)): Likewise.
(_Hashtable_alloc<>::_M_allocate_node): Add ~__node_type call.
* libstdc++-v3/testsuite/util/testsuite_allocator.h
(CustomPointerAlloc<>::allocate(size_t, pointer)): Replace by...
(CustomPointerAlloc<>::allocate(size_t, const_void_pointer)):
...this.
* testsuite/23_containers/unordered_set/allocator/ext_ptr.cc: Add
check.
Ok to commit ?
François