Hi,

this patch removes PTX_VECTOR_LENGTH and replaces uses of it with
PTX_DEFAULT_VECTOR_LENGTH, PTX_MAX_VECTOR_LENGTH and PTX_WARP_SIZE.

Committed to trunk.

Thanks,
- Tom

[nvptx] Eliminate PTX_VECTOR_LENGTH

2019-01-07  Tom de Vries  <tdevr...@suse.de>

        * config/nvptx/nvptx.c (PTX_VECTOR_LENGTH): Remove.
        (PTX_DEFAULT_VECTOR_LENGTH, PTX_MAX_VECTOR_LENGTH): Define.
        (nvptx_goacc_validate_dims_1, nvptx_dim_limit)
        (nvptx_goacc_reduction_fini): Use PTX_DEFAULT_VECTOR_LENGTH,
        PTX_MAX_VECTOR_LENGTH and PTX_WARP_SIZE instead of PTX_VECTOR_LENGTH.

---
 gcc/config/nvptx/nvptx.c | 15 ++++++++-------
 1 file changed, 8 insertions(+), 7 deletions(-)

diff --git a/gcc/config/nvptx/nvptx.c b/gcc/config/nvptx/nvptx.c
index c0a58f3aee5..3d680e9d80a 100644
--- a/gcc/config/nvptx/nvptx.c
+++ b/gcc/config/nvptx/nvptx.c
@@ -82,7 +82,8 @@
 #define WORKAROUND_PTXJIT_BUG_3 1
 
 #define PTX_WARP_SIZE 32
-#define PTX_VECTOR_LENGTH 32
+#define PTX_DEFAULT_VECTOR_LENGTH PTX_WARP_SIZE
+#define PTX_MAX_VECTOR_LENGTH PTX_WARP_SIZE
 #define PTX_WORKER_LENGTH 32
 #define PTX_DEFAULT_RUNTIME_DIM 0 /* Defer to runtime.  */
 
@@ -5376,14 +5377,14 @@ nvptx_goacc_validate_dims_1 (tree decl, int dims[], int 
fn_level)
     }
 
   if (dims[GOMP_DIM_VECTOR] >= 0
-      && dims[GOMP_DIM_VECTOR] != PTX_VECTOR_LENGTH)
+      && dims[GOMP_DIM_VECTOR] != PTX_WARP_SIZE)
     {
       warning_at (decl ? DECL_SOURCE_LOCATION (decl) : UNKNOWN_LOCATION, 0,
                  dims[GOMP_DIM_VECTOR]
                  ? G_("using vector_length (%d), ignoring %d")
                  : G_("using vector_length (%d), ignoring runtime setting"),
-                 PTX_VECTOR_LENGTH, dims[GOMP_DIM_VECTOR]);
-      dims[GOMP_DIM_VECTOR] = PTX_VECTOR_LENGTH;
+                 PTX_DEFAULT_VECTOR_LENGTH, dims[GOMP_DIM_VECTOR]);
+      dims[GOMP_DIM_VECTOR] = PTX_DEFAULT_VECTOR_LENGTH;
     }
 
   /* Check the num workers is not too large.  */
@@ -5397,7 +5398,7 @@ nvptx_goacc_validate_dims_1 (tree decl, int dims[], int 
fn_level)
 
   if (oacc_default_dims_p)
     {
-      dims[GOMP_DIM_VECTOR] = PTX_VECTOR_LENGTH;
+      dims[GOMP_DIM_VECTOR] = PTX_DEFAULT_VECTOR_LENGTH;
       if (dims[GOMP_DIM_WORKER] < 0)
        dims[GOMP_DIM_WORKER] = PTX_DEFAULT_RUNTIME_DIM;
       if (dims[GOMP_DIM_GANG] < 0)
@@ -5440,7 +5441,7 @@ nvptx_dim_limit (int axis)
   switch (axis)
     {
     case GOMP_DIM_VECTOR:
-      return PTX_VECTOR_LENGTH;
+      return PTX_MAX_VECTOR_LENGTH;
 
     default:
       break;
@@ -5937,7 +5938,7 @@ nvptx_goacc_reduction_fini (gcall *call)
       /* Emit binary shuffle tree.  TODO. Emit this as an actual loop,
         but that requires a method of emitting a unified jump at the
         gimple level.  */
-      for (int shfl = PTX_VECTOR_LENGTH / 2; shfl > 0; shfl = shfl >> 1)
+      for (int shfl = PTX_WARP_SIZE / 2; shfl > 0; shfl = shfl >> 1)
        {
          tree other_var = make_ssa_name (TREE_TYPE (var));
          nvptx_generate_vector_shuffle (gimple_location (call),

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