On 28/10/2020 18:10, Christophe Lyon via Gcc-patches wrote:
> On Wed, 28 Oct 2020 at 18:44, Richard Earnshaw
> <richard.earns...@foss.arm.com> wrote:
>>
>> On 27/10/2020 15:42, Richard Earnshaw via Gcc-patches wrote:
>>> On 26/10/2020 10:52, Christophe Lyon via Gcc-patches wrote:
>>>> On Thu, 22 Oct 2020 at 17:22, Richard Earnshaw
>>>> <richard.earns...@foss.arm.com> wrote:
>>>>>
>>>>> On 22/10/2020 09:45, Christophe Lyon via Gcc-patches wrote:
>>>>>> On Wed, 21 Oct 2020 at 19:36, Richard Earnshaw
>>>>>> <richard.earns...@foss.arm.com> wrote:
>>>>>>>
>>>>>>> On 21/10/2020 17:11, Christophe Lyon via Gcc-patches wrote:
>>>>>>>> On Wed, 21 Oct 2020 at 18:07, Richard Earnshaw
>>>>>>>> <richard.earns...@foss.arm.com> wrote:
>>>>>>>>>
>>>>>>>>> On 21/10/2020 16:49, Christophe Lyon via Gcc-patches wrote:
>>>>>>>>>> On Tue, 20 Oct 2020 at 13:25, Richard Earnshaw
>>>>>>>>>> <richard.earns...@foss.arm.com> wrote:
>>>>>>>>>>>
>>>>>>>>>>> On 20/10/2020 12:22, Richard Earnshaw wrote:
>>>>>>>>>>>> On 19/10/2020 17:32, Christophe Lyon via Gcc-patches wrote:
>>>>>>>>>>>>> On Mon, 19 Oct 2020 at 16:39, Richard Earnshaw
>>>>>>>>>>>>> <richard.earns...@foss.arm.com> wrote:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> On 12/10/2020 08:59, Christophe Lyon via Gcc-patches wrote:
>>>>>>>>>>>>>>> On Thu, 8 Oct 2020 at 11:58, Richard Earnshaw
>>>>>>>>>>>>>>> <richard.earns...@foss.arm.com> wrote:
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> On 08/10/2020 10:07, Christophe Lyon via Gcc-patches wrote:
>>>>>>>>>>>>>>>>> On Tue, 6 Oct 2020 at 18:02, Richard Earnshaw
>>>>>>>>>>>>>>>>> <richard.earns...@foss.arm.com> wrote:
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> On 29/09/2020 20:50, Christophe Lyon via Gcc-patches wrote:
>>>>>>>>>>>>>>>>>>> When mi_delta is > 255 and -mpure-code is used, we cannot 
>>>>>>>>>>>>>>>>>>> load delta
>>>>>>>>>>>>>>>>>>> from code memory (like we do without -mpure-code).
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>> This patch builds the value of mi_delta into r3 with a 
>>>>>>>>>>>>>>>>>>> series of
>>>>>>>>>>>>>>>>>>> movs/adds/lsls.
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>> We also do some cleanup by not emitting the function 
>>>>>>>>>>>>>>>>>>> address and delta
>>>>>>>>>>>>>>>>>>> via .word directives at the end of the thunk since we don't 
>>>>>>>>>>>>>>>>>>> use them
>>>>>>>>>>>>>>>>>>> with -mpure-code.
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>> No need for new testcases, this bug was already identified 
>>>>>>>>>>>>>>>>>>> by
>>>>>>>>>>>>>>>>>>> eg. pr46287-3.C
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>> 2020-09-29  Christophe Lyon  <christophe.l...@linaro.org>
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>       gcc/
>>>>>>>>>>>>>>>>>>>       * config/arm/arm.c (arm_thumb1_mi_thunk): Build 
>>>>>>>>>>>>>>>>>>> mi_delta in r3 and
>>>>>>>>>>>>>>>>>>>       do not emit function address and delta when 
>>>>>>>>>>>>>>>>>>> -mpure-code is used.
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> Hi Richard,
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> Thanks for your comments.
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> There are some optimizations you can make to this code.
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> Firstly, for values between 256 and 510 (inclusive), it 
>>>>>>>>>>>>>>>>>> would be better
>>>>>>>>>>>>>>>>>> to just expand a mov of 255 followed by an add.
>>>>>>>>>>>>>>>>> I now see the splitted for the "Pe" constraint which I hadn't 
>>>>>>>>>>>>>>>>> noticed
>>>>>>>>>>>>>>>>> before, so I can write something similar indeed.
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> However, I'm note quite sure to understand the benefit in the 
>>>>>>>>>>>>>>>>> split
>>>>>>>>>>>>>>>>> when -mpure-code is NOT used.
>>>>>>>>>>>>>>>>> Consider:
>>>>>>>>>>>>>>>>> int f3_1 (void) { return 510; }
>>>>>>>>>>>>>>>>> int f3_2 (void) { return 511; }
>>>>>>>>>>>>>>>>> Compile with -O2 -mcpu=cortex-m0:
>>>>>>>>>>>>>>>>> f3_1:
>>>>>>>>>>>>>>>>>         movs    r0, #255
>>>>>>>>>>>>>>>>>         lsls    r0, r0, #1
>>>>>>>>>>>>>>>>>         bx      lr
>>>>>>>>>>>>>>>>> f3_2:
>>>>>>>>>>>>>>>>>         ldr     r0, .L4
>>>>>>>>>>>>>>>>>         bx      lr
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> The splitter makes the code bigger, does it "compensate" for 
>>>>>>>>>>>>>>>>> this by
>>>>>>>>>>>>>>>>> not having to load the constant?
>>>>>>>>>>>>>>>>> Actually the constant uses 4 more bytes, which should be 
>>>>>>>>>>>>>>>>> taken into
>>>>>>>>>>>>>>>>> account when comparing code size,
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> Yes, the size of the literal pool entry needs to be taken into 
>>>>>>>>>>>>>>>> account.
>>>>>>>>>>>>>>>>  It might happen that the entry could be shared with another 
>>>>>>>>>>>>>>>> use of that
>>>>>>>>>>>>>>>> literal, but in general that's rare.
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> so f3_1 uses 6 bytes, and f3_2 uses 8, so as you say below 
>>>>>>>>>>>>>>>>> three
>>>>>>>>>>>>>>>>> thumb1 instructions would be equivalent in size compared to 
>>>>>>>>>>>>>>>>> loading
>>>>>>>>>>>>>>>>> from the literal pool. Should the 256-510 range be extended?
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> It's a bit borderline at three instructions when literal pools 
>>>>>>>>>>>>>>>> are not
>>>>>>>>>>>>>>>> expensive to use, but in thumb1 literal pools tend to be quite 
>>>>>>>>>>>>>>>> small due
>>>>>>>>>>>>>>>> to the limited pc offsets we can use.  I think on balance we 
>>>>>>>>>>>>>>>> probably
>>>>>>>>>>>>>>>> want to use the instruction sequence unless optimizing for 
>>>>>>>>>>>>>>>> size.
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> This is also true for
>>>>>>>>>>>>>>>>>> the literal pools alternative as well, so should be handled 
>>>>>>>>>>>>>>>>>> before all
>>>>>>>>>>>>>>>>>> this.
>>>>>>>>>>>>>>>>> I am not sure what you mean: with -mpure-code, the above 
>>>>>>>>>>>>>>>>> sample is compiled as:
>>>>>>>>>>>>>>>>> f3_1:
>>>>>>>>>>>>>>>>>         movs    r0, #255
>>>>>>>>>>>>>>>>>         lsls    r0, r0, #1
>>>>>>>>>>>>>>>>>         bx      lr
>>>>>>>>>>>>>>>>> f3_2:
>>>>>>>>>>>>>>>>>         movs    r0, #1
>>>>>>>>>>>>>>>>>         lsls    r0, r0, #8
>>>>>>>>>>>>>>>>>         adds    r0, r0, #255
>>>>>>>>>>>>>>>>>         bx      lr
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> so the "return 510" case is already handled as without 
>>>>>>>>>>>>>>>>> -mpure-code.
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> I was thinking specifically of the thunk sequence where you 
>>>>>>>>>>>>>>>> seem to be
>>>>>>>>>>>>>>>> emitting instructions directly rather than generating RTL.  
>>>>>>>>>>>>>>>> The examples
>>>>>>>>>>>>>>>> you show here are not thunks.
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> OK thanks for the clarification.
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> Here is an updated version, split into 3 patches to hopefully 
>>>>>>>>>>>>>>> make
>>>>>>>>>>>>>>> review easier.
>>>>>>>>>>>>>>> They apply on top of my other mpure-code patches for PR96967 
>>>>>>>>>>>>>>> and PR96770:
>>>>>>>>>>>>>>> https://gcc.gnu.org/pipermail/gcc-patches/2020-September/554956.html
>>>>>>>>>>>>>>> https://gcc.gnu.org/pipermail/gcc-patches/2020-September/554957.html
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> I kept it this way to make incremental changes easier to 
>>>>>>>>>>>>>>> understand.
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> Patch 1: With the hope to avoid confusion and make maintenance 
>>>>>>>>>>>>>>> easier,
>>>>>>>>>>>>>>> I have updated thumb1_gen_const_int() so that it can generate 
>>>>>>>>>>>>>>> either RTL or
>>>>>>>>>>>>>>> asm. This way, all the code used to build thumb-1 constants is 
>>>>>>>>>>>>>>> in the
>>>>>>>>>>>>>>> same place,
>>>>>>>>>>>>>>>  in case we need to improve/fix it later. We now generate 
>>>>>>>>>>>>>>> shorter sequences in
>>>>>>>>>>>>>>> several cases matching your comments.
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> Patch 2: Removes the equivalent loop from thumb1_movsi_insn 
>>>>>>>>>>>>>>> pattern and
>>>>>>>>>>>>>>> calls thumb1_gen_const_int.
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> Patch 3: Update of the original patch in this thread, now calls
>>>>>>>>>>>>>>> thumb1_gen_const_int.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> Yuk!  Those changes to thumb1_gen_const_int are horrible.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> I think we should be able to leverage the fact that the compiler 
>>>>>>>>>>>>>> can use
>>>>>>>>>>>>>> C++ now to do much better than that, for example by making that 
>>>>>>>>>>>>>> function
>>>>>>>>>>>>>> a template.  For example (and this is just a sketch):
>>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>> Indeed! I didn't think about it since there is no other use of
>>>>>>>>>>>>> templates in arm.c yet.
>>>>>>>>>>>>> I'll send an update soon.
>>>>>>>>>>>>>
>>>>>>>>>>>>> Other than that, does the approach look OK to you?
>>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> Yes, I think this is heading in the right direction.  Bringing the 
>>>>>>>>>>>> two
>>>>>>>>>>>> immediate generating operations into a single function can only be 
>>>>>>>>>>>> a
>>>>>>>>>>>> good thing.
>>>>>>>>>>>>
>>>>>>>>>>>> Looking again at your example constant sequences, I see:
>>>>>>>>>>>>
>>>>>>>>>>>> 0x1000010:
>>>>>>>>>>>>         movs    r3, #16
>>>>>>>>>>>>         lsls    r3, #16
>>>>>>>>>>>>         adds    r3, #1
>>>>>>>>>>>>         lsls    r3, #4
>>>>>>>>>>>> 0x1000011:
>>>>>>>>>>>>         movs    r3, #1
>>>>>>>>>>>>         lsls    r3, #24
>>>>>>>>>>>>         adds    r3, #17
>>>>>>>>>>>>
>>>>>>>>>>>> The first of these looks odd, given the second sequence.  Why 
>>>>>>>>>>>> doesn't
>>>>>>>>>>>> the first expand to
>>>>>>>>>>>>
>>>>>>>>>>>> 0x1000010:
>>>>>>>>>>>>         movs    r3, #16
>>>>>>>>>>>>         lsls    r3, #16
>>>>>>>>>>>>         adds    r3, #16
>>>>>>>>>>>>
>>>>>>>>>>> Err, I mean to:
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> 0x1000010:
>>>>>>>>>>>         movs    r3, #1
>>>>>>>>>>>         lsls    r3, #24
>>>>>>>>>>>         adds    r3, #16
>>>>>>>>>>>
>>>>>>>>>>> ?
>>>>>>>>>>
>>>>>>>>>> Because I first try to right-shift the constant, hoping to reduce its
>>>>>>>>>> range and need less instructions to build the higher part, then
>>>>>>>>>> left-shift back.
>>>>>>>>>>
>>>>>>>>>> In this particular case, we'd need to realize that there are many
>>>>>>>>>> zeros "inside" the constant.
>>>>>>>>>>
>>>>>>>>>> If I remove the part that tries to reduce the range, I do get that
>>>>>>>>>> sequence, but for 764 I now generate
>>>>>>>>>> movs    r3, #2
>>>>>>>>>> lsls    r3, #8
>>>>>>>>>> adds    r3, #252
>>>>>>>>>> instead of
>>>>>>>>>> movs    r3, #191
>>>>>>>>>> lsls    r3, #2
>>>>>>>>>>
>>>>>>>>>> A possibility would be to try both approaches and keep the shortest 
>>>>>>>>>> one.
>>>>>>>>>
>>>>>>>>> Lets leave that for now, it's not important to fixing the main issue;
>>>>>>>>> but we should remember we need to come back to it at some point.
>>>>>>>>>
>>>>>>>> Thanks, that's what I was thinking too.
>>>>>>>>
>>>>>>>>> There are other tricks as well, such as
>>>>>>>>>
>>>>>>>>>   0xffffff
>>>>>>>>>
>>>>>>>>> can be done as
>>>>>>>>>
>>>>>>>>>   0x1000000 - 1
>>>>>>>>>
>>>>>>>>> and
>>>>>>>>>
>>>>>>>>>   0xfffffd
>>>>>>>>>
>>>>>>>>> as
>>>>>>>>>
>>>>>>>>>   0x1000000 - 3
>>>>>>>>>
>>>>>>>>> but these can wait as well.
>>>>>>>>>
>>>>>>>>
>>>>>>>> Didn't we already need to handle such tricks? I'm surprised this
>>>>>>>> wasn't needed earlier.
>>>>>>>>
>>>>>>>
>>>>>>> I don't think we ever worried about them.  Most of them need at least 3
>>>>>>> instructions so aren't a code size saving over using a literal pool 
>>>>>>> entry.
>>>>>>>
>>>>>> OK, this will also help when using -mslow-flash-data.
>>>>>>
>>>>>> Here are updated patches, now using a template as you suggested.
>>>>>
>>>>> Looking better, but when I try to apply this to my local tree patch 2
>>>>> fails (I'm not exactly sure why, what was your baseline for these
>>>>> patches?)
>>>> I have the tree patches in this thread on top of these other two:
>>>> https://gcc.gnu.org/pipermail/gcc-patches/2020-October/556768.html
>>>> https://gcc.gnu.org/pipermail/gcc-patches/2020-October/556769.html
>>>>
>>>> They have gradual improvements to thumb1_movsi_insn.
>>>>
>>>>> -- that patch looks suspicious anyway, you're replacing code
>>>>> that prints out assembly with code that generates RTL.
>>>> Right! I took me a while to understand how I could miss this, sorry.
>>>> That was caused by improper testing, as this part of the code
>>>> isn't used when targetting cortex-m0. I have added a testcase
>>>> for cortex-m23 which crashes with the previous version of patch 2,
>>>> and succeeds now.
>>>>
>>>>> Could you also rename t1_print and t1_rtl to thumb1_const_print and
>>>>> thumb1_const_rtl.  I think the names as they stand are likely to be too
>>>>> generic.
>>>> OK, done.
>>>>
>>>> How about this new version?
>>>> I'm not yet sure about the most appropriate naming for:
>>>> thumb1_gen_const_int
>>>> thumb1_gen_const_int_asm
>>>> should they be
>>>> thumb1_gen_const_int_rtl
>>>> thumb1_gen_const_int_print
>>>> to be consistent with the new classes?
>>>
>>> It would probably be better, yes.
>>>
>>> More detailed comments below.
>>>
>>> R.
>>>
>>>>
>>>> Thanks,
>>>>
>>>> Christophe
>>>>
>>>>> R.
>>>>>
>>>>>>
>>>>>> Thanks,
>>>>>>
>>>>>> Christophe
>>>>>>
>>>>>>> R.
>>>>>>>
>>>>>>>>
>>>>>>>>>
>>>>>>>>> R.
>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> R.
>>>>>>>>>>>>
>>>>>>>>>>>>> Thanks,
>>>>>>>>>>>>>
>>>>>>>>>>>>> Christophe
>>>>>>>>>>>>>
>>>>>>>>>>>>>> class t1_rtl
>>>>>>>>>>>>>> {
>>>>>>>>>>>>>>  public:
>>>>>>>>>>>>>>   void ashift(int a) { gen_rtx_ASHIFT(a); }
>>>>>>>>>>>>>>   void rshift(int b) { gen_rtx_SHIFTRT(b); }
>>>>>>>>>>>>>> };
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> class t1_print
>>>>>>>>>>>>>> {
>>>>>>>>>>>>>>  public:
>>>>>>>>>>>>>>   t1_print (FILE *f) : t_file(f) {}
>>>>>>>>>>>>>>   void ashift (int a) { fprintf (t_file, "a shift %d\n", a); }
>>>>>>>>>>>>>>   void rshift (int b) { fprintf (t_file, "r shift %d\n", b); }
>>>>>>>>>>>>>>  private:
>>>>>>>>>>>>>>   FILE *t_file;
>>>>>>>>>>>>>> };
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> template <class T>
>>>>>>>>>>>>>> void thumb1_gen_const_int(T t, int f)
>>>>>>>>>>>>>> {
>>>>>>>>>>>>>>   // Expansion of thumb1_gen_const_int ...
>>>>>>>>>>>>>>   t.ashift(f);
>>>>>>>>>>>>>> }
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> // Usage...
>>>>>>>>>>>>>> void f1()
>>>>>>>>>>>>>> {
>>>>>>>>>>>>>>   // Use the RTL expander
>>>>>>>>>>>>>>   t1_rtl g;
>>>>>>>>>>>>>>   thumb1_gen_const_int (g, 3);
>>>>>>>>>>>>>> }
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> void f2()
>>>>>>>>>>>>>> {
>>>>>>>>>>>>>>   // Use the printf expander writing to stdout
>>>>>>>>>>>>>>   t1_print g(stdout);
>>>>>>>>>>>>>>   thumb1_gen_const_int (g, 3);
>>>>>>>>>>>>>> }
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> With this you can write thumb1_gen_const_int without having to 
>>>>>>>>>>>>>> worry
>>>>>>>>>>>>>> about which expander is being used in each instance and the 
>>>>>>>>>>>>>> template
>>>>>>>>>>>>>> expansion will use the right version.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> R.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>  I also suspect (but haven't check) that the base adjustment 
>>>>>>>>>>>>>>>>>> will
>>>>>>>>>>>>>>>>>> most commonly be a multiple of the machine word size (ie 4). 
>>>>>>>>>>>>>>>>>>  If that is
>>>>>>>>>>>>>>>>>> the case then you could generate n/4 and then shift it left 
>>>>>>>>>>>>>>>>>> by 2 for an
>>>>>>>>>>>>>>>>>> even greater range of literals.
>>>>>>>>>>>>>>>>> I can see there is provision for this in the 
>>>>>>>>>>>>>>>>> !TARGET_THUMB1_ONLY case,
>>>>>>>>>>>>>>>>> I'll update my patch.
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>  More generally, any sequence of up to
>>>>>>>>>>>>>>>>>> three thumb1 instructions will be no larger, and probably as 
>>>>>>>>>>>>>>>>>> fast as the
>>>>>>>>>>>>>>>>>> existing literal pool fall back.
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> Secondly, if the value is, for example, 65536 (0x10000), 
>>>>>>>>>>>>>>>>>> your code will
>>>>>>>>>>>>>>>>>> emit a mov followed by two shift-by-8 instructions; the two 
>>>>>>>>>>>>>>>>>> shifts could
>>>>>>>>>>>>>>>>>> be merged into a single shift-by-16.
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> Right, I'll try to make use of thumb_shiftable_const.
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> Finally, I'd really like to see some executable tests for 
>>>>>>>>>>>>>>>>>> this, if at
>>>>>>>>>>>>>>>>>> all possible.
>>>>>>>>>>>>>>>>> I mentioned pr46287-3.C, but that's not the only existing 
>>>>>>>>>>>>>>>>> testcase
>>>>>>>>>>>>>>>>> that showed the problem. There are also:
>>>>>>>>>>>>>>>>> g++.dg/opt/thunk1.C
>>>>>>>>>>>>>>>>> g++.dg/ipa/pr46984.C
>>>>>>>>>>>>>>>>> g++.dg/torture/pr46287.C
>>>>>>>>>>>>>>>>> g++.dg/torture/pr45699.C
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> Do you want that I copy one of these in the arm subdir and add
>>>>>>>>>>>>>>>>> -mpure-code in dg-options?
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> On reflection, probably not - that just makes things more 
>>>>>>>>>>>>>>>> complicated
>>>>>>>>>>>>>>>> with all the dg-options mess (I'm worried about interactions 
>>>>>>>>>>>>>>>> with other
>>>>>>>>>>>>>>>> sets of options on the command line and the fall-out from 
>>>>>>>>>>>>>>>> that).  If
>>>>>>>>>>>>>>>> someone cares about pure-code they should be doing full 
>>>>>>>>>>>>>>>> testsuite runs
>>>>>>>>>>>>>>>> with it enabled and that should be sufficient.
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> Yes, that's what I am doing manually, it's a bit tricky, and I 
>>>>>>>>>>>>>>> use a
>>>>>>>>>>>>>>> modified simulator.
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> Thanks,
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> Christophe
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> R.
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> Thanks,
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> Christophe
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> R.
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>> k#   (use "git pull" to merge the remote branch into yours)
>>>>>>>>>>>>>>>>>>> ---
>>>>>>>>>>>>>>>>>>>  gcc/config/arm/arm.c | 91 
>>>>>>>>>>>>>>>>>>> +++++++++++++++++++++++++++++++++++++---------------
>>>>>>>>>>>>>>>>>>>  1 file changed, 66 insertions(+), 25 deletions(-)
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>> diff --git a/gcc/config/arm/arm.c b/gcc/config/arm/arm.c
>>>>>>>>>>>>>>>>>>> index ceeb91f..62abeb5 100644
>>>>>>>>>>>>>>>>>>> --- a/gcc/config/arm/arm.c
>>>>>>>>>>>>>>>>>>> +++ b/gcc/config/arm/arm.c
>>>>>>>>>>>>>>>>>>> @@ -28342,9 +28342,43 @@ arm_thumb1_mi_thunk (FILE *file, 
>>>>>>>>>>>>>>>>>>> tree, HOST_WIDE_INT delta,
>>>>>>>>>>>>>>>>>>>      {
>>>>>>>>>>>>>>>>>>>        if (mi_delta > 255)
>>>>>>>>>>>>>>>>>>>       {
>>>>>>>>>>>>>>>>>>> -       fputs ("\tldr\tr3, ", file);
>>>>>>>>>>>>>>>>>>> -       assemble_name (file, label);
>>>>>>>>>>>>>>>>>>> -       fputs ("+4\n", file);
>>>>>>>>>>>>>>>>>>> +       /* With -mpure-code, we cannot load delta from the 
>>>>>>>>>>>>>>>>>>> constant
>>>>>>>>>>>>>>>>>>> +          pool: we build it explicitly.  */
>>>>>>>>>>>>>>>>>>> +       if (target_pure_code)
>>>>>>>>>>>>>>>>>>> +         {
>>>>>>>>>>>>>>>>>>> +           bool mov_done_p = false;
>>>>>>>>>>>>>>>>>>> +           int i;
>>>>>>>>>>>>>>>>>>> +
>>>>>>>>>>>>>>>>>>> +           /* Emit upper 3 bytes if needed.  */
>>>>>>>>>>>>>>>>>>> +           for (i = 0; i < 3; i++)
>>>>>>>>>>>>>>>>>>> +             {
>>>>>>>>>>>>>>>>>>> +               int byte = (mi_delta >> (8 * (3 - i))) & 
>>>>>>>>>>>>>>>>>>> 0xff;
>>>>>>>>>>>>>>>>>>> +
>>>>>>>>>>>>>>>>>>> +               if (byte)
>>>>>>>>>>>>>>>>>>> +                 {
>>>>>>>>>>>>>>>>>>> +                   if (mov_done_p)
>>>>>>>>>>>>>>>>>>> +                     asm_fprintf (file, "\tadds\tr3, 
>>>>>>>>>>>>>>>>>>> #%d\n", byte);
>>>>>>>>>>>>>>>>>>> +                   else
>>>>>>>>>>>>>>>>>>> +                     asm_fprintf (file, "\tmovs\tr3, 
>>>>>>>>>>>>>>>>>>> #%d\n", byte);
>>>>>>>>>>>>>>>>>>> +                   mov_done_p = true;
>>>>>>>>>>>>>>>>>>> +                 }
>>>>>>>>>>>>>>>>>>> +
>>>>>>>>>>>>>>>>>>> +               if (mov_done_p)
>>>>>>>>>>>>>>>>>>> +                 asm_fprintf (file, "\tlsls\tr3, #8\n");
>>>>>>>>>>>>>>>>>>> +             }
>>>>>>>>>>>>>>>>>>> +
>>>>>>>>>>>>>>>>>>> +           /* Emit lower byte if needed.  */
>>>>>>>>>>>>>>>>>>> +           if (!mov_done_p)
>>>>>>>>>>>>>>>>>>> +             asm_fprintf (file, "\tmovs\tr3, #%d\n", 
>>>>>>>>>>>>>>>>>>> mi_delta & 0xff);
>>>>>>>>>>>>>>>>>>> +           else if (mi_delta & 0xff)
>>>>>>>>>>>>>>>>>>> +             asm_fprintf (file, "\tadds\tr3, #%d\n", 
>>>>>>>>>>>>>>>>>>> mi_delta & 0xff);
>>>>>>>>>>>>>>>>>>> +         }
>>>>>>>>>>>>>>>>>>> +       else
>>>>>>>>>>>>>>>>>>> +         {
>>>>>>>>>>>>>>>>>>> +           fputs ("\tldr\tr3, ", file);
>>>>>>>>>>>>>>>>>>> +           assemble_name (file, label);
>>>>>>>>>>>>>>>>>>> +           fputs ("+4\n", file);
>>>>>>>>>>>>>>>>>>> +         }
>>>>>>>>>>>>>>>>>>>         asm_fprintf (file, "\t%ss\t%r, %r, r3\n",
>>>>>>>>>>>>>>>>>>>                      mi_op, this_regno, this_regno);
>>>>>>>>>>>>>>>>>>>       }
>>>>>>>>>>>>>>>>>>> @@ -28380,30 +28414,37 @@ arm_thumb1_mi_thunk (FILE *file, 
>>>>>>>>>>>>>>>>>>> tree, HOST_WIDE_INT delta,
>>>>>>>>>>>>>>>>>>>       fputs ("\tpop\t{r3}\n", file);
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>        fprintf (file, "\tbx\tr12\n");
>>>>>>>>>>>>>>>>>>> -      ASM_OUTPUT_ALIGN (file, 2);
>>>>>>>>>>>>>>>>>>> -      assemble_name (file, label);
>>>>>>>>>>>>>>>>>>> -      fputs (":\n", file);
>>>>>>>>>>>>>>>>>>> -      if (flag_pic)
>>>>>>>>>>>>>>>>>>> +
>>>>>>>>>>>>>>>>>>> +      /* With -mpure-code, we don't need to emit literals 
>>>>>>>>>>>>>>>>>>> for the
>>>>>>>>>>>>>>>>>>> +      function address and delta since we emitted code to 
>>>>>>>>>>>>>>>>>>> build
>>>>>>>>>>>>>>>>>>> +      them.  */
>>>>>>>>>>>>>>>>>>> +      if (!target_pure_code)
>>>>>>>>>>>>>>>>>>>       {
>>>>>>>>>>>>>>>>>>> -       /* Output ".word .LTHUNKn-[3,7]-.LTHUNKPCn".  */
>>>>>>>>>>>>>>>>>>> -       rtx tem = XEXP (DECL_RTL (function), 0);
>>>>>>>>>>>>>>>>>>> -       /* For TARGET_THUMB1_ONLY the thunk is in Thumb 
>>>>>>>>>>>>>>>>>>> mode, so the PC
>>>>>>>>>>>>>>>>>>> -          pipeline offset is four rather than eight.  
>>>>>>>>>>>>>>>>>>> Adjust the offset
>>>>>>>>>>>>>>>>>>> -          accordingly.  */
>>>>>>>>>>>>>>>>>>> -       tem = plus_constant (GET_MODE (tem), tem,
>>>>>>>>>>>>>>>>>>> -                            TARGET_THUMB1_ONLY ? -3 : -7);
>>>>>>>>>>>>>>>>>>> -       tem = gen_rtx_MINUS (GET_MODE (tem),
>>>>>>>>>>>>>>>>>>> -                            tem,
>>>>>>>>>>>>>>>>>>> -                            gen_rtx_SYMBOL_REF (Pmode,
>>>>>>>>>>>>>>>>>>> -                                                ggc_strdup 
>>>>>>>>>>>>>>>>>>> (labelpc)));
>>>>>>>>>>>>>>>>>>> -       assemble_integer (tem, 4, BITS_PER_WORD, 1);
>>>>>>>>>>>>>>>>>>> -     }
>>>>>>>>>>>>>>>>>>> -      else
>>>>>>>>>>>>>>>>>>> -     /* Output ".word .LTHUNKn".  */
>>>>>>>>>>>>>>>>>>> -     assemble_integer (XEXP (DECL_RTL (function), 0), 4, 
>>>>>>>>>>>>>>>>>>> BITS_PER_WORD, 1);
>>>>>>>>>>>>>>>>>>> +       ASM_OUTPUT_ALIGN (file, 2);
>>>>>>>>>>>>>>>>>>> +       assemble_name (file, label);
>>>>>>>>>>>>>>>>>>> +       fputs (":\n", file);
>>>>>>>>>>>>>>>>>>> +       if (flag_pic)
>>>>>>>>>>>>>>>>>>> +         {
>>>>>>>>>>>>>>>>>>> +           /* Output ".word .LTHUNKn-[3,7]-.LTHUNKPCn".  */
>>>>>>>>>>>>>>>>>>> +           rtx tem = XEXP (DECL_RTL (function), 0);
>>>>>>>>>>>>>>>>>>> +           /* For TARGET_THUMB1_ONLY the thunk is in Thumb 
>>>>>>>>>>>>>>>>>>> mode, so the PC
>>>>>>>>>>>>>>>>>>> +              pipeline offset is four rather than eight.  
>>>>>>>>>>>>>>>>>>> Adjust the offset
>>>>>>>>>>>>>>>>>>> +              accordingly.  */
>>>>>>>>>>>>>>>>>>> +           tem = plus_constant (GET_MODE (tem), tem,
>>>>>>>>>>>>>>>>>>> +                                TARGET_THUMB1_ONLY ? -3 : 
>>>>>>>>>>>>>>>>>>> -7);
>>>>>>>>>>>>>>>>>>> +           tem = gen_rtx_MINUS (GET_MODE (tem),
>>>>>>>>>>>>>>>>>>> +                                tem,
>>>>>>>>>>>>>>>>>>> +                                gen_rtx_SYMBOL_REF (Pmode,
>>>>>>>>>>>>>>>>>>> +                                                    
>>>>>>>>>>>>>>>>>>> ggc_strdup (labelpc)));
>>>>>>>>>>>>>>>>>>> +           assemble_integer (tem, 4, BITS_PER_WORD, 1);
>>>>>>>>>>>>>>>>>>> +         }
>>>>>>>>>>>>>>>>>>> +       else
>>>>>>>>>>>>>>>>>>> +         /* Output ".word .LTHUNKn".  */
>>>>>>>>>>>>>>>>>>> +         assemble_integer (XEXP (DECL_RTL (function), 0), 
>>>>>>>>>>>>>>>>>>> 4, BITS_PER_WORD, 1);
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>> -      if (TARGET_THUMB1_ONLY && mi_delta > 255)
>>>>>>>>>>>>>>>>>>> -     assemble_integer (GEN_INT(mi_delta), 4, 
>>>>>>>>>>>>>>>>>>> BITS_PER_WORD, 1);
>>>>>>>>>>>>>>>>>>> +       if (TARGET_THUMB1_ONLY && mi_delta > 255)
>>>>>>>>>>>>>>>>>>> +         assemble_integer (GEN_INT(mi_delta), 4, 
>>>>>>>>>>>>>>>>>>> BITS_PER_WORD, 1);
>>>>>>>>>>>>>>>>>>> +     }
>>>>>>>>>>>>>>>>>>>      }
>>>>>>>>>>>>>>>>>>>    else
>>>>>>>>>>>>>>>>>>>      {
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>
>>>>>>>
>>>>>
>>>
>>> +class thumb1_const_rtl
>>> ...
>>> +  void mov (int val)
>>>
>>> This should take a HOST_WIDE_INT.  Similarly for add and shift.  The
>>> same applies to the asm version as well.
>>>
>>> +    asm_fprintf (t_file, "\tmovs\tr%d, #%d\n", dst_regno, val);
>>>
>>> Should be using reg_names[dst_regno] in all cases.  In fact, you might
>>> want to move that lookup to the constructor and just save a pointer to
>>> the string there.  You'll need to use HOST_WIDE_INT_PRINT_UNSIGNED
>>
>> Correction, for a (signed) HOST_WIDE_INT, this should be
>> HOST_WIDE_INT_PRINT_DEC.
>>
> 
> Right, but if "val" is unsigned HOST_WIDE_INT, all the methods in the
> two classes
> can have unsigned HOST_WIDE_INT parameters, and thus use
> HOST_WIDE_INT_PRINT_UNSIGNED?
> 

It's generally safer to print it as a signed value.  We probably won't
have cases where the top bit of a 32-bit word are set here; but if you
do, and the value is unsigned, you end up with 16 digit hex numbers
rather than the 8 you'd expect on a 32-bit target because HOST_WIDE_INT
is at least 64 bits in size.

R.

> 
>>> rather than "%d" for the immediate.
>>>
>>> +template <class T>
>>> +void
>>> +thumb1_gen_const_int_1 (T dst, HOST_WIDE_INT op1)
>>> +{
>>> +  bool mov_done_p = false;
>>> +  int val = op1;
>>>
>>> This potentially silently loses precision.  In fact, I think you really
>>> want to use "unsigned HOST_WIDE_INT" throughout the following code, so
>>> that the right shifts aren't undefined if dealing with negative numbers.
>>>
>>> For safety, you should also have an assertion in here that
>>>
>>>   op1 == trunc_int_for_mode (op1, SImode)
>>>
>>> +  int shift = 0;
>>> +  int i;
>>> +
>>> +  if (val == 0)
>>>
>>> You can short-circuit 0..255 here for a quick exit.
>>>
>>> +    {
>>> +      dst.mov (val);
>>> +      return;
>>> +    }
>>>
>>> Another trick: if the top nine bits of the 32-bit value are all set,
>>> you're probably going to be better off (and certainly not worse off) by
>>> generating -op1 and then negating the result in a final step - you can
>>> do that via recursion.
>>>
>>> +
>>> +  /* In the general case, we need 7 instructions to build
>>> +     a 32 bits constant (1 movs, 3 lsls, 3 adds). We can
>>> +     do better if VAL is small enough, or
>>> +     right-shiftable by a suitable amount.  If the
>>> +     right-shift enables to encode at least one less byte,
>>> +     it's worth it: we save a adds and a lsls at the
>>> +     expense of a final lsls.  */
>>> +  int final_shift = number_of_first_bit_set (val);
>>> +
>>> +  int leading_zeroes = clz_hwi (val);
>>> +  int number_of_bytes_needed
>>> +    = ((HOST_BITS_PER_WIDE_INT - 1 - leading_zeroes)
>>> +       / BITS_PER_UNIT) + 1;
>>> +  int number_of_bytes_needed2
>>> +    = ((HOST_BITS_PER_WIDE_INT - 1 - leading_zeroes - final_shift)
>>> +       / BITS_PER_UNIT) + 1;
>>> +
>>> +  if (number_of_bytes_needed2 < number_of_bytes_needed)
>>> +    val >>= final_shift;
>>> +  else
>>> +    final_shift = 0;
>>> +
>>> +  /* If we are in a very small range, we can use either a single movs
>>> +     or movs+adds.  */
>>> +  if ((val >= 0) && (val <= 510))
>>>
>>> if val is made unsigned HWI as I suggest, the lower bounds test is not
>>> needed.
>>>
>>> +    {
>>> +      if (val > 255)
>>> +     {
>>> +       int high = val - 255;
>>>
>>> Again, watch your types.
>>>
>>> +
>>> +       dst.mov (high);
>>> +       dst.add (255);
>>> +     }
>>> +      else
>>> +     dst.mov (val);
>>> +
>>> +      if (final_shift > 0)
>>> +     dst.ashift (final_shift);
>>> +    }
>>> +  else
>>> +    {
>>> +      /* General case, emit upper 3 bytes as needed.  */
>>> +      for (i = 0; i < 3; i++)
>>> +     {
>>> +       int byte = (val >> (8 * (3 - i))) & 0xff;
>>>
>>> and here.
>>>
>>> +
>>> +       if (byte)
>>> +         {
>>> +           /* We are about to emit new bits, stop accumulating a
>>> +              shift amount, and left-shift only if we have already
>>> +              emitted some upper bits.  */
>>> +           if (mov_done_p)
>>> +             {
>>> +               dst.ashift (shift);
>>> +               dst.add (byte);
>>> +             }
>>> +           else
>>> +             dst.mov (byte);
>>> +
>>> +           /* Stop accumulating shift amount since we've just
>>> +              emitted some bits.  */
>>> +           shift = 0;
>>> +
>>> +           mov_done_p = true;
>>> +         }
>>> +
>>> +       if (mov_done_p)
>>> +         shift += 8;
>>> +     }
>>> +
>>> +      /* Emit lower byte.  */
>>> +      if (!mov_done_p)
>>> +     dst.mov (val & 0xff);
>>> +      else
>>> +     {
>>> +       dst.ashift (shift);
>>> +       if (val & 0xff)
>>> +         dst.add (val & 0xff);
>>> +     }
>>> +
>>> +      if (final_shift > 0)
>>> +     dst.ashift (final_shift);
>>> +    }
>>> +}
>>> +
>>>
>>

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