On Thu, Jan 7, 2021, at 4:56 AM, Richard Earnshaw wrote:
> On 07/01/2021 00:59, Daniel Engel wrote:
> > --snip--
> > 
> > On Wed, Jan 6, 2021, at 9:05 AM, Richard Earnshaw wrote:
> > 
> >>
> >> Thanks for working on this, Daniel.
> >>
> >> This is clearly stage1 material, so we've got time for a couple of
> >> iterations to sort things out.
> > 
> > I appreciate your feedback.  I had been hoping that with no regressions
> > this might still be eligible for stage2.  Christophe never indicated
> > either way. but the fact that he was looking at it seemed positive.
> > I thought I would be a couple of weeks faster with this last
> > iteration, but holidays got in the way.
> 
> GCC doesn't have a stage 2 any more (historical wart).  We were in
> (late) stage3 when this was first posted, and because of the significant
> impact this might have on not just CM0 but other targets as well, I
> don't think it's something we should try to squeeze in at the last
> minute.  We're now in stage 4, so that is doubly the case.

Of course I meant stage3.  Oops.  I actually thought stage 3 would
continue through next week based on the average historical dates.

It would have been nice to get this feedback when I emailed you a
preview version of this patch (2020-Nov-11).  Christophe's logs have
been very helpful on the technical integration, but it's proving a chore
to go back and re-create some of the intermediate chunks.

Regardless, I still have free time for at least a little while longer to
work on this, so I'll push forward with any further feedback you are
willing to give me.  I have failed to free up any time during the last 2
years to actually work on this during stage1, and I have no guarantee
this coming year will be different.

> 
> Christophe is a very valuable member of our community, but he's not a
> port maintainer and thus cannot really rule on what can go into the
> tools, or when.
> 
> > 
> > I actually think your comments below could all be addressable within a
> > couple of days.  But, I'm not accounting for the review process.
> >  
> >> Firstly, the patch is very large, but contains a large number of
> >> distinct changes, so it would really benefit from being broken down into
> >> a number of distinct patches.  This will make reviewing the individual
> >> changes much more straight-forward.  
> > 
> > I have no context for "large" or "small" with respect to gcc.  This
> > patch comprises about 30% of a previously-monolithic library that's
> > been shipping since ~2016 (the rest is libm material).  Other than
> > (1) the aforementioned change to div0(), (2) a nascent adaptation
> > for __truncdfsf2() (not enabled), and (3) the gratuitous addition of
> > the bitwise functions, the library remains pretty much as it was
> > originally released.
> 
> Large, like many other terms is relative.  For assembler file changes,
> which this is primarily, the overall size can be much smaller and still
> be considered 'large'.
> 
> > 
> > The driving force in the development of this library was small size,
> > which of course was never possible with the softfp routines.  It's not
> > half-slow, either, for the limitations of the M0 architecture.   And,
> > it's IEEE compliant.  But, that means that most of the functions are
> > highly interconnected.  So, some of it can be broken up as you outline
> > below, but that last patch is still worth more than half of the total.
> 
> Nevertheless, having the floating-point code separated out will make
> reviewing more straight forward.  I'll likely need to ask one of our FP
> experts to have a specific look at that part and that will be easier if
> it is disentangled from the other changes.
> > 
> > I also have ~70k lines of test vectors that seem mostly redundant, but
> > not completely.  I haven't decided what to do here.  For example, I have
> > coverage for __aeabi_u/ldivmod, while GCC does not.  If I do anything
> > with this code it will be in a separate thread.
> 
> Publishing the test code, even if it isn't integrated into the GCC
> testsuite would be useful.  Perhaps someone else could then help with that.

Very brute force stuff, not production quality:
    <http://danielengel.com/cm0_test_vectors.tgz> (160 kb)

> >> I'd suggest:
> >>
> >> 1) Some basic makefile cleanups to ease initial integration - in
> >> particular where we have things like
> >>
> >> LIB1FUNCS += <long list of functions>
> >>
> >> that this be rewritten with one function per line (and sorted
> >> alphabetically) - then we can see which functions are being changed in
> >> subsequent patches.  It makes the Makefile fragments longer, but the
> >> improvement in clarity for makes this worthwhile.
> > 
> > I know next to nothing about Makefiles, particularly ones as complex as
> > GCC's.  I was just trying to work with the existing style to avoid
> > breaking something.  However, I can certainly adopt this suggestion.
> >  
> >> 2) The changes for the existing integer functions - preferably one
> >> function per patch.
> >>
> >> 3) The new integer functions that you're adding
> > 
> > These wouldn't be too hard to do, but what are the expectations for
> > testing?  A clean build of GCC takes about 6 hours in my VM, and
> > regression testing takes about 4 hours per architecture.  You would want
> > a full regression report for each incremental patch?  I have no idea how
> > to target regression tests that apply to particular runtime functions
> > without the risk of missing something.
> > 
> 
> Most of this can be tested in a cross-compile environment using qemu as
> a model.  A cross build shouldn't take that long (especially if you
> restrict the compiler to just C and C++ - other languages are
> vanishingly unlikely to pick up errors in the parts of the compiler
> you're changing).  But build checks will be mostly sufficient for most
> of the intermediate patches.
> 
> >> 4) The floating-point support.
> >>
> >> Some more general observations:
> >>
> >> - where functions are already in lib1funcs.asm, please leave them there.
> > 
> > I guess I have a different vision here.  I have had a really hard time
> > following all of the nested #ifdefs in lib1funcs, so I thought it would
> > be helpful to begin breaking it up into logical units.
> 
> Agreed, it's not easy.  But the restructuring, if any, should be done
> separately from other changes, not mixed up with them.
> 
> > 
> > The functions removed were all functions for which I had THUMB1
> > sequences faster/smaller than lib1funcs:  __clzsi2, __clzdi2, __ctzsi2,
> > __ashrdi3, __lshrdi3, __ashldi3.  In fact, the new THUMB1 of __clzsi2 is
> > the same number of instructions as the previous ARM/THUMB2 version.
> > 
> > You will find all of the previous ARM versions of these functions merged
> > into the new files (with attribution) and the same preprocessor
> > selection path.  So no architecture variant should be any worse off than
> > before this patch, and some beyond v6m should benefit.
> > 
> > In the future, I think that my versions of __divsi3 and __divdi3 will
> > prove faster/smaller than the existing THUMB2 versions.  I know that my
> > float routines are less than half the compiled size of THUMB2 versions
> > in 'ieee754-sf.S'.  However, I haven't profiled the exact performance
> > differences so I have left all this work for future patches. (It's also
> > quite likely that my version can be further-refined with a few judicious
> > uses of THUMB2 alternatives.)
> > 
> > My long-term vision would be use lib1funcs as an architectural wrapper
> > distinct from the implementation code.
> > 
> >> - lets avoid having the cm0 subdirectory - in particular we should do
> >> this when there is existing code for other targets in the same source
> >> files.  It's OK to have any new files in the main 'arm' directory of the
> >> source tree - just name the files appropriately if really needed.
> > 
> > Fair point on the name.  In v1 of this patch, all these files were all
> > preprocessor-selected for v6m only.  However, as I've stumbled through
> > the finer points of integration, that line has blurred.  Name aside,
> > the subdirectory does still represent a standalone library.   I think
> > I've managed to add enough integration hooks that it works well in
> > a libgcc context, but it still has a very distinct implementation style.
> > 
> > I don't have a strong opinion on this, just preference.  But, keeping
> > the subdirectory with a neutral name will probably make maintenance
> > easier in the short term.  I would suggest "lib0" (since it caters to
> > the lowest common denominator) or "eabi" (since that was the original
> > target).  There are precedents in other architectures (e.g. avr).
> 
> The issue here is that the selection of code from the various
> subdirectories is not consistent.  In some cases we might be pulling in
> a thumb1 implementation into a thumb2 environment, so having the code in
> a directory that doesn't reflect this makes maintaining the code harder.
>  I don't mind too much if some new files are introduced and their names
> reflect both their function and the architecture they support - eg
> t1-di-shift.S would obviously contain code for di-mode shifts in thumb1.

You didn't say that a neutral directory name is off the table.  
I will propose something other than 'cm0'.  
 
> > 
> >> - let's avoid the CM0 prefix - this is 'thumb1' code, for want of a
> >> better term, and that is used widely elsewhere in the compiler.  So if
> >> you really need a term just use THUMB1, or even T1.
> > 
> > Maybe.  The Cortex M0 includes a subset of THUMB2 instructions.  Most
> > of this is probably THUMB1 clean, but it wasn't a design requirement.
> 
> It's particularly the Thumb1 issue, just more the name is for a specific
> CPU which might cause confusion later.  v6m would be preferable to that
> if there really is a dependency on the instructions that are not in the
> original Thumb1 ISA.

I will remove the CM0 prefix and use/extend the standard macro names. 

> 
> > 
> > The CM0_FUNC_START exists so that I can specify subsections of ".text"
> > for each function.  This was a fairly fundamental design decision that
> > allowed me to make a number of branch optimizations between functions.
> > The other macros are just duplicates for naming symmetry.
> 
> This is something we'll have to get to during the main review of the
> code - we used to have support for PE-COFF object files.  That might now
> be obsolete, wince support is certainly deprecated - but we can't assume
> that ELF is the only object format we'll ever have to support.
> 
> > 
> > The existing  FUNC_START macro inserts extra conflicting ".text"
> > directives that would break the build.  Of course, the prefix was
> > arbitrary; I just took CM0 from the library name.  But, there's nothing
> > architecturally significant about this macro at all, so THUMB1 and T1
> > seems just about as wrong.  Maybe define a FUNC_START_SECTION macro with
> > two parameters? For example:
> > 
> >     FUNC_START_SECTION clzdi2 .text.sorted.libgcc.clz2.clzdi2
> > 
> > Instead of: 
> > 
> >     .section .text.sorted.libgcc.clz2.clzdi2,"x"
> >     CM0_FUNC_START clzdi2
> > 
> >> - For the 64-bit shift functions, I expect the existing code to be
> >> preferable whenever possible - I think it can even be tweaked to build
> >> for thumb2 by inserting a suitable IT instruction.  So your code should
> >> only be used when
> >>
> >>  #if !__ARM_ARCH_ISA_ARM && __ARM_ARCH_ISA_THUMB == 1
> > 
> > That is the definition of NOT_ISA_TARGET_32BIT, which I am respecting.
> > (The name doesn't seem quite right for Cortex M0, since it does support
> > some 32 bit instructions, but that's beside the point.)
> 
> The terms Thumb1 and Thumb2 predate the arm-v8m architecture
> specifications - even then the term Thumb1 was interpreted as "mostly
> 16-bit instructions" and thumb2 as "a mix of 16- and 32-bit".  Yes, the
> 16/32-bit spilt has become more blurred and that will likely continue in
> future since the 16-bit encoding space is pretty full.
> 
> > 
> > The current lib1funcs ARM code path still exists, as described above. My
> > THUMB1 implementations were 1 - 3 instructions shorter than the current
> > versions, which is why I took the time to merge the files.
> > 
> > Unfortunately, the Cortex M0 THUMB2 subset does not provide IT.  I don't
> > see an advantage to eliminating the branch unless these functions were
> > written with cryptographic side channel attacks in mind.
> 
> On high performance cores branches are predicted - if the branch is
> predictable then the common path will be taken and the unneeded
> instructions will never be used.  But library functions like this tend
> to have very unpredictable values used for calling them, so it's much
> less likely that the hardware will predict the right path - at this
> point conditional instructions tend to win (especially if there aren't
> very many of them) because the cost (on average) of not executing the
> unneeded instructions is much lower than the cost (on average) of
> unwinding the processor state to execute the other arm of the
> conditional branch.

Got it.  I have been counting branches as 3 cycles of fixed cost, and
ignoring penalties if a branch skips at least 2 instructions.

Going forward, I will add 'IT<c>' compile options for any new code with
scope beyond v6m.

> >> - most, if not all, of your LSYM symbols should not be needed after
> >> assembly, so should start with a captial 'L' (and no leading
> >> underscores), the assembler will then automatically discard any that are
> >> not needed for relocations.
> > 
> > You don't want debugging symbols for libgcc internals :) ?  I sort of
> > understand that, but those symbols have been useful to me in the past.
> > The "." by itself seems to keep visibility local, so the extra symbols
> > won't cause linker issuess. Would you object to a macro variant (e.g.
> > LLSYM) that prepends the "L" but is easier to disable?
> 
> It is a matter of taste, but I really prefer the local symbols to
> disappear entirely once the file is compiled - it makes things like
> backtrace gdb show the proper call heirarchy.
 
Hearing no objection to LLSYM, I'll implement that for debugging.
The released version will have ".L" symbols stripped.

> >> - you'll need to write suitable commit messages for each patch, which
> >> also contain a suitable ChangeLog style entry.
> > 
> > OK.
> > 
> >> - finally, your popcount implementations have data in the code segment.
> >>  That's going to cause problems when we have compilation options such as
> >> -mpure-code.
> > 
> > I am just following the precedent of existing lib1funcs (e.g. __clz2si).
> > If this matters, you'll need to point in the right direction for the
> > fix.  I'm not sure it does matter, since these functions are PIC anyway.
> 
> That might be a bug in the clz implementations - Christophe: Any thoughts?

__clzsi2() has test coverage in "gcc.c-torture/execute/builtin-bitops-1.c"

The 'clzs' and 'ctz' functions should never have problems.   -mpure-code
appears to be valid only when the 'movt' instruction is available, which
means that the 'clz' instruction will also be available, so no array loads.

Is the -mpure-code state detectable as a preprocessor flag?  While
'movw'/'movt' appears to be the canonical solution, I'm not sure it
should be the default just because a processor supports Thumb-2.

Do users wanting to use -mpure-code recompile the toolchain to avoid
constant data in compiled C functions?  I don't think this is the
default for the typical toolchain scripts.

> >> I strongly suggest that, rather than using gcc snapshots (I'm assuming
> >> this based on the diff style and directory naming in your patches), you
> >> switch to using a git tree, then you'll be able to use tools such as
> >> rebasing and the git posting tools to send the patch series for
> >> subsequent review.
> > 
> > Your assumption is correct.  I didn't think that I would have to get so
> > deep into the gcc development process for this contribution.  I used
> > this library as a bare metal alternative for libgcc/libm in the product
> > for years, so I thought it would just drop in.  But, the libgcc compile
> > mechanics have proved much more 'interesting'. I'm assuming this
> > architecture was created years before the introduction of -ffunction-
> > sections...
> > 
> 
> I don't think I've time to write a history lesson, even if you wanted
> it.  Suffice to say, this does date back to the days of a.out format
> object files (with 4 relocation types, STABS debugging, and one code,
> one data and one bss section).
> 
> >>
> >> Richard.
> >>
> > 
> > Thanks again,
> > Daniel
> > 
> 
> R.
>

To reiterate what I said above, I intend to push forward and incorporate
your current recommendations plus any further feedback I may get.  I
expect you to say that this doesn't merit inclusion yet, but I'd rather
spend the time while I have it.

I'll post a patch series for review within the next day or so.

Thanks again,
Daniel

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