вт, 17 авг. 2021 г. в 16:37, Jonathan Wakely <jwak...@redhat.com>:
<...>
> Thanks, this is a nice improvement. We can avoid tag dispatching to
> make it simpler though:
>
> @@ -3248,6 +3249,9 @@ namespace __detail
>   template<typename _InputIterator>
>     seed_seq::seed_seq(_InputIterator __begin, _InputIterator __end)
>     {
> +      if _GLIBCXX17_CONSTEXPR
> (__is_random_access_iter<_InputIterator>::value)
> +       _M_v.reserve(std::distance(__begin, __end));
> +
>       for (_InputIterator __iter = __begin; __iter != __end; ++__iter)
>        _M_v.push_back(__detail::__mod<result_type,
>                       __detail::_Shift<result_type, 32>::__value>(*__iter));
>
> The call to std::distance is well-formed for input iterators, but we
> won't actually call it unless we have random access iterators.
>
> Unless you see a problem with this that I'm missing, I'll go with that 
> version.

Looks much better. Thanks!

-- 
Best regards,
Antony Polukhin

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