On Thu, 23 Jun 2022, Richard Sandiford wrote: > In a reduction pair like: > > typedef float T; > > void > f1 (T *x) > { > T res1 = 0; > T res2 = 0; > for (int i = 0; i < 100; ++i) > { > res1 += x[i * 2]; > res2 += x[i * 2 + 1]; > } > x[0] = res1; > x[1] = res2; > } > > it isn't easy to predict whether the initial reduction group will > be { res1, res2 } or { res2, res1 }. If the initial group ends up > being { res2, res1 }, vect_optimize_slp will try to swap it around > in order to remove an unncessary permute on the load. This gives: > > f1: > .LFB0: > .cfi_startproc > movi v0.4s, 0 > mov x1, x0 > add x2, x0, 800 > .p2align 3,,7 > .L2: > ldr q1, [x1], 16 > fadd v0.4s, v0.4s, v1.4s > cmp x2, x1 > bne .L2 > dup d1, v0.d[1] > fadd v0.2s, v0.2s, v1.2s > str d0, [x0] > ret > > But there are no specific ordering constraints for non-consecutive > loads. For example, in: > > void > f2 (T *x) > { > T res1 = 0; > T res2 = 0; > for (int i = 0; i < 100; ++i) > { > res1 += x[i * 4]; > res2 += x[i * 4 + 2]; > } > x[0] = res1; > x[1] = res2; > } > > the reduction group happens to be { res2, res1 }, and so we get > a load permutation of { 2, 0, 6, 4 }. On aarch64 this gives: > > f2: > .LFB1: > .cfi_startproc > adrp x2, .LC0 > mov x1, x0 > movi v2.4s, 0 > ldr q3, [x2, #:lo12:.LC0] > add x2, x0, 1568 > .p2align 3,,7 > .L6: > ldp q0, q1, [x1] > add x1, x1, 32 > tbl v0.16b, {v0.16b - v1.16b}, v3.16b > fadd v2.4s, v2.4s, v0.4s > cmp x1, x2 > bne .L6 > ...untidy code, 18 insns... > ret > > where we have to load the permute selector from memory and use > the general TBL instruction. If the order happened to be { res1, res2 } > instead we would generate the much tidier: > > f2: > .LFB1: > .cfi_startproc > movi v1.4s, 0 > mov x1, x0 > add x2, x0, 1568 > .p2align 3,,7 > .L6: > ldp q0, q2, [x1] > add x1, x1, 32 > uzp1 v0.4s, v0.4s, v2.4s > fadd v1.4s, v1.4s, v0.4s > cmp x1, x2 > bne .L6 > ldr d0, [x0, 1568] > ldr d5, [x0, 1576] > ldr s2, [x0, 1584] > dup d3, v1.d[1] > ldr s4, [x0, 1592] > zip1 v0.2s, v0.2s, v5.2s > ins v2.s[1], v4.s[0] > fadd v0.2s, v0.2s, v2.2s > fadd v0.2s, v0.2s, v1.2s > fadd v0.2s, v0.2s, v3.2s > str d0, [x0] > ret > > This WIP patch makes vect_optimize_slp try to put load permutations > into index order. However, this new transform might be a loss if it > forces permutations elsewhere. For example, given: > > void > f3 (T *restrict x, T *restrict y, T *restrict z) > { > for (int i = 0; i < 100; ++i) > { > x[i * 2] = y[i * 4 + 2] + z[i * 4 + 2]; > x[i * 2 + 1] = y[i * 4] + z[i * 4]; > } > } > > we would generate: > > .L9: > ldr q0, [x1, x3] > ldr q3, [x6, x3] > ldr q1, [x2, x3] > ldr q2, [x5, x3] > add x3, x3, 32 > uzp1 v0.4s, v0.4s, v3.4s > uzp1 v1.4s, v1.4s, v2.4s > fadd v0.4s, v0.4s, v1.4s > rev64 v0.4s, v0.4s > str q0, [x4], 16 > cmp x3, 1568 > bne .L9 > > (3 permutes) rather than: > > .L9: > ldr q0, [x1, x3] > ldr q1, [x6, x3] > ldr q2, [x2, x3] > ldr q3, [x5, x3] > tbl v0.16b, {v0.16b - v1.16b}, v4.16b > add x3, x3, 32 > tbl v2.16b, {v2.16b - v3.16b}, v4.16b > fadd v0.4s, v0.4s, v2.4s > str q0, [x4], 16 > cmp x3, 1568 > bne .L9 > > (2 permutes). > > One simple(ish) fix would be to conditionalise the new case on > whether all "roots" of the load are reduction groups. Alternatively, > we could treat the new case as a soft preference and back out if it > would require any new VEC_PERM_EXPR nodes to be created. This would > require a propagation back from uses to definitions. > > WDYT? Does this look like a feasible direction? If so, any thoughts > on when the new case should be enabled? > > The patch keeps the bijection requirement, since relaxing that seems > like separate work. > > Tested on aarch64-linux-gnu, no regressions. > > Thanks, > Richard > > --- > gcc/tree-vect-slp.cc | 41 ++++++++++++++--------------------------- > 1 file changed, 14 insertions(+), 27 deletions(-) > > diff --git a/gcc/tree-vect-slp.cc b/gcc/tree-vect-slp.cc > index dab5daddcc5..fde35d8c954 100644 > --- a/gcc/tree-vect-slp.cc > +++ b/gcc/tree-vect-slp.cc > @@ -20,6 +20,7 @@ along with GCC; see the file COPYING3. If not see > <http://www.gnu.org/licenses/>. */ > > #include "config.h" > +#define INCLUDE_ALGORITHM > #include "system.h" > #include "coretypes.h" > #include "backend.h" > @@ -3698,43 +3699,29 @@ vect_optimize_slp (vec_info *vinfo) > if (!STMT_VINFO_GROUPED_ACCESS (dr_stmt)) > continue; > dr_stmt = DR_GROUP_FIRST_ELEMENT (dr_stmt); > - unsigned imin = DR_GROUP_SIZE (dr_stmt) + 1, imax = 0; > - bool any_permute = false; > - for (unsigned j = 0; j < SLP_TREE_LANES (node); ++j) > - { > - unsigned idx = SLP_TREE_LOAD_PERMUTATION (node)[j]; > - imin = MIN (imin, idx); > - imax = MAX (imax, idx); > - if (idx - SLP_TREE_LOAD_PERMUTATION (node)[0] != j) > - any_permute = true; > - } > - /* If there's no permute no need to split one out. */ > - if (!any_permute) > - continue; > - /* If the span doesn't match we'd disrupt VF computation, avoid > - that for now. */ > - if (imax - imin + 1 != SLP_TREE_LANES (node)) > + > + auto_vec<unsigned> sorted; > + sorted.safe_splice (SLP_TREE_LOAD_PERMUTATION (node)); > + std::sort (sorted.begin (), sorted.end ()); > + if (std::equal (sorted.begin (), sorted.end (), > + SLP_TREE_LOAD_PERMUTATION (node).begin ())) > continue; > > /* For now only handle true permutes, like > vect_attempt_slp_rearrange_stmts did. This allows us to be lazy > when permuting constants and invariants keeping the permute > bijective. */ > - auto_sbitmap load_index (SLP_TREE_LANES (node)); > - bitmap_clear (load_index); > - for (unsigned j = 0; j < SLP_TREE_LANES (node); ++j) > - bitmap_set_bit (load_index, SLP_TREE_LOAD_PERMUTATION (node)[j] - imin); > - unsigned j; > - for (j = 0; j < SLP_TREE_LANES (node); ++j) > - if (!bitmap_bit_p (load_index, j)) > - break; > - if (j != SLP_TREE_LANES (node)) > + if (std::adjacent_find (sorted.begin (), sorted.end ()) != sorted.end > ()) > continue;
So without the std:: rewrite this is the only change, where previously we rejected { 0, 2, ... } because '1' was missing but now we only reject duplicates? As the comment says this is what vect_attempt_slp_rearrange_stmts did so we would need to adjust the comment as well. (I'm unsure about the std:: stuff but mostly because I'm not familiar with it and its semantics) The current "propagation" isn't really designed to find optimal solutions, it rather relies on the initial permute "anticipation" we set up and simply propagates those up as far as possible. I think at some point we need to come up with something more elaborate and rewrite this all. It might also be that a target handles { 2, 0 } but not { 0, 2 } while we know it handles the unpermuted case always. Can you think of a way to express this as dataflow problem capturing finding the optimal solution as well? > vec<unsigned> perm = vNULL; > perm.safe_grow (SLP_TREE_LANES (node), true); > for (unsigned j = 0; j < SLP_TREE_LANES (node); ++j) > - perm[j] = SLP_TREE_LOAD_PERMUTATION (node)[j] - imin; > + { > + auto it = std::lower_bound (sorted.begin (), sorted.end (), > + SLP_TREE_LOAD_PERMUTATION (node)[j]); > + perm[j] = it - sorted.begin (); > + } > perms.safe_push (perm); > vertices[idx].perm_in = perms.length () - 1; > vertices[idx].perm_out = perms.length () - 1; > @@ -6647,7 +6634,7 @@ vect_transform_slp_perm_load (vec_info *vinfo, > { > stmt_vec_info stmt_info = SLP_TREE_SCALAR_STMTS (node)[0]; > int vec_index = 0; > - tree vectype = STMT_VINFO_VECTYPE (stmt_info); > + tree vectype = SLP_TREE_VECTYPE (node); that looks like an obvious fix. Richard. > unsigned int group_size = SLP_TREE_SCALAR_STMTS (node).length (); > unsigned int mask_element; > machine_mode mode; > -- Richard Biener <rguent...@suse.de> SUSE Software Solutions Germany GmbH, Frankenstra