It has always irritated me that we don't have TYPE_MIN_VALUE and TYPE_MAX_VALUE for floats (and for pointers for that matter). This means, we have to recalculate it ad-nauseum in vrp_val_min and vrp_val_max.
I know we have dconstinf and dconstninf for floats, which we can just wrap around a TREE_REAL_CST, but it still seems like we should be more consistent here. If we know the endpoint for a type, we should cache it in it. Furthermore, just the way we're chopping off NANs in the frange::set() routine, we should be able to chop off things outside the min/max representable range, at least for -ffinite-math-only. For example, the endpoints to VR_VARYING for a float in -ffinite-math-only should be real_{min/max}_representable(), which REAL_VALUE_TYPE already provides. I am testing a patch to do this, but am unhappy that we have recalculate things. Is there a reason we can't store these in the type? I tried the naive attached approach, but I quickly ran into LTO woes: FAIL: gcc.c-torture/execute/ieee/20001122-1.c compilation, -O2 -flto -fno-use-linker-plugin -flto-partition=none (internal compiler error: 'verify_type' failed) $ ./xgcc -B./ a.c -O2 -flto -w lto1: error: type variant differs by TYPE_MAX_VALUE So I clearly don't know what I'm doing. Would folks be ok with filling TYPE_MIN_VALUE and friends for floats, and if so, could someone give me a hand here? What am I missing? Thanks. Aldy p.s. Now that we're onto this subject, in the distant future, I'd actually like to store a vrange in the tree type. I mean, they are first class citizens in the SSA name now, and we have a typeless way of storing ranges in GC space. Anywho, that's for the future, cause I like the pain... just wanted to gauge the temperature on that one as well.
diff --git a/gcc/stor-layout.cc b/gcc/stor-layout.cc index 88923c4136b..98f268d9f5a 100644 --- a/gcc/stor-layout.cc +++ b/gcc/stor-layout.cc @@ -43,6 +43,7 @@ along with GCC; see the file COPYING3. If not see #include "attribs.h" #include "debug.h" #include "calls.h" +#include "real.h" /* Data type for the expressions representing sizes of data types. It is the first integer type laid out. */ diff --git a/gcc/tree.cc b/gcc/tree.cc index 4165cbd7c3b..7a1fc6c4888 100644 --- a/gcc/tree.cc +++ b/gcc/tree.cc @@ -7620,6 +7620,31 @@ build_offset_type (tree basetype, tree type) return t; } +/* Create a floating point type with PRECISION. */ + +tree +build_float_type (unsigned precision) +{ + tree type = make_node (REAL_TYPE); + TYPE_PRECISION (type) = precision; + layout_type (type); + + if (flag_finite_math_only) + { + REAL_VALUE_TYPE min, max; + real_min_representable (&min, type); + real_max_representable (&max, type); + TYPE_MIN_VALUE (type) = build_real (type, min); + TYPE_MAX_VALUE (type) = build_real (type, max); + } + else + { + TYPE_MIN_VALUE (type) = build_real (type, dconstninf); + TYPE_MAX_VALUE (type) = build_real (type, dconstinf); + } + return type; +} + /* Create a complex type whose components are COMPONENT_TYPE. If NAMED is true, the type is given a TYPE_NAME. We do not always @@ -9427,17 +9452,9 @@ build_common_tree_nodes (bool signed_char) pointer_sized_int_node = build_nonstandard_integer_type (POINTER_SIZE, 1); - float_type_node = make_node (REAL_TYPE); - TYPE_PRECISION (float_type_node) = FLOAT_TYPE_SIZE; - layout_type (float_type_node); - - double_type_node = make_node (REAL_TYPE); - TYPE_PRECISION (double_type_node) = DOUBLE_TYPE_SIZE; - layout_type (double_type_node); - - long_double_type_node = make_node (REAL_TYPE); - TYPE_PRECISION (long_double_type_node) = LONG_DOUBLE_TYPE_SIZE; - layout_type (long_double_type_node); + float_type_node = build_float_type (FLOAT_TYPE_SIZE); + double_type_node = build_float_type (DOUBLE_TYPE_SIZE); + long_double_type_node = build_float_type (LONG_DOUBLE_TYPE_SIZE); for (i = 0; i < NUM_FLOATN_NX_TYPES; i++) { diff --git a/gcc/tree.h b/gcc/tree.h index 266e24a0563..b83fac17f1a 100644 --- a/gcc/tree.h +++ b/gcc/tree.h @@ -4729,6 +4729,7 @@ extern tree build_varargs_function_type_array (tree, int, tree *); extern tree build_method_type_directly (tree, tree, tree); extern tree build_method_type (tree, tree); extern tree build_offset_type (tree, tree); +extern tree build_float_type (unsigned); extern tree build_complex_type (tree, bool named = false); extern tree array_type_nelts (const_tree);